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Recruiting for a T20 Game

Hi! Im Tony Canopus, GM of the T20 PBEM, "Canopus South". This game follows the exploits of six intrepid adventurers, Crew aboard the Starship SCSS Sunfish, a 400 ton Trader converted from a Solomani SDB and Jump Shuttle. This ship Operates in the Canopus Sector, in Subsector K, in the year 1100 Imperial...

Im Lookin for 6 players... using t20 Rules, with no more than 4 terms in the Prior History.

Any Takers?

:cool:
 
I recommend gettng an all around good careeer that focuses on spacing skills... Characters are supposed to be sort of on the ordinary side... you are trade workers (not necessarily merchants) for a Regional Company... I should have more on this tonight... right now im gettng the site together...

Characters are by and arge going to be solomani, but Im up for anything whta goo background description...
 
The Ship:

Ship: SCSS Sunfish
Class: Mantella System Defense Boat
Type: System Defense Boat (converted)
Architect: Canopus Shipyards
Tech Level: 15

USP
SDBC-4424631-000000-40003-0 MCr 241.635 400 Tons
Bat Bear 1 1 Crew: 8
Bat 1 1 TL: 15

Cargo: 101 Fuel: 105 EP: 50 Agility: 4
Craft: 2 x 5T Grav Truckss
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 2.396 Cost in Quantity: MCr 193.708


Detailed Description
(T20 Design)

HULL
400.000 tons standard, 5,600.000 cubic meters, Streamlined Airframe Close Structure Configuration, 100.000 Structure Points

CREW
Pilot, Navigator, 3 Engineers, Medic, 2 Gunners

ENGINEERING
Jump-2, 4G Manuever, 25.000 Ton Power Plant, 50.000 EP, Agility 4

AVIONICS
Bridge, Model/3 Computer, Model/3 Flight Avionics, Model/3 Sensors, Model/3 Meson Communications

HARDPOINTS
4 Hardpoints

ARMAMENT
2 Dual Missile Turrets organised into 1 Battery (Factor-3), 2 Dual Beam Laser Turrets organised into 1 Battery (Factor-4)

DEFENCES
None

CRAFT
2 5.000 ton Grav Trucks (Crew of 0, Cost of MCr 1.000)

FUEL
105 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
8 Staterooms, 10 Low Berths, 1 Sick Bay, 1 Autodoc, 1 Additional Airlock, 3 Tons of Missile Magazines (holding 60 missiles), 101 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 242.031 Singly (incl. Architects fees of MCr 2.396), MCr 191.708 in Quantity, plus MCr 2.000 of Carried Craft (Hardpoints and Turrets charged)

CONSTRUCTION TIME
82 Weeks Singly, 65 Weeks in Quantity

COMMENTS
 
This is a Surplus System Defense Boat and Jump Shuttle Purchased and COnverted By the Sunrise Trade and Transport Corporation...
 
Cool! Interested Parties should make a character and post it here. (or by Private Mesage if you like) You should have no more than Four Terms in your Prior History. I plan for this game to Launch at the beginning of October, so that gives plenty of time for it!

Looking forward to hearing from you all!
 
Still have room?

All I have is the t20 book. Not familler with the sector, anything beyong the book I need to know?

If ou still have room i can get a Charactor posted in a couple of days.

Seems you said lots of spacer skills. something Like a merchant perhaps?

let me know.

Thanks

Mr Tek

Jim Roker
 
When you guys say "All you got is the t20 book" do you mean that you don't have any core rules like D&D or d20 modern or something??

So far its:

Peteyfrogboy (got a character)
Baron Saarthuran (character under way)
Deathwisher (no character as of yet)

Seem solidly comitted to the game. (The Baron's character is underway, and Pete Frog has already submitted his...

Sylen2, Nurd-Boy, and Marquis Deadlock seem on the fence... Lemme know what else you need to know about making dudes, dudes....

Background, Art and such is in the works, but i can tell you know theres no real huge plot deal going down. It's going to pretty much follow the Sunfish's exploits... I would say it would be pretty standard, but it will be awesome...
 
Oh snap, and I forgot about you, Mr. Tek..!

Any class is fine, but you have to be taking a job aboard the ship. Merchant is a good pick, but ain't the only pick...
 
Aliens and thier frequency...

Solomani: Duh!

Aslan: Common, but workin a trade ship isnt exactly a guy thing for an Aslan, more female work..

Vargr: Rare, most in this part of space would be Imperial Loyalists...

Vegans: Common.

Hivers: Pretty Common

Vilani: Rare

Zhodani: Rare

K'kree: So rare that it is newsworthy...

Droyone: What's a Droyone?

Other humans/Aliens : need to be run by me...
 
Jhon Vaur Cocker
8th Level Scout, 30,000xp

Str: 13
Dex: 16
Con: 15
Int: 14
Wis: 17
Edu: 12
Cha: 9
Soc: 7

Homeworld: Williamsburg (Hex 1832)
A33478DE, Naval Base, PBG:814

Skills

Gather Info 5
Survival: Jungle 3
survival: Desert 3
Survival: Arctic 3
Survival: Water 3
Gambling 2
Gunnery 3
Pilot: Grav 5
Pilot: Starship 5
Ride: 1
K/Planetology 3
Survival: Exotic 3
L: Galanglic
Spot: 3
T/Computer 5
T/Engineering 5


Feats

Vessel: Grav
AP: Vacc
AP: Light
WP: Marksman
Vessel: Starships
Brawling
WP: Laser
WP: Ship's Weapons
Zero G Adapt
Zero G Combat
Hacker


Gear:
Cr 120,000
Weapon


Give me a tick, Lord Tony, and I shall have a background and Portrait for you soon...
 
Jason Starchaser
Varger

4th level Imperial Navy / 3rd level Merchant 26000xp

Str: 16
Dex: 13
Con: 10
Int: 13
Wis: 8
Cha: 13
Soc: 10

Varger Prestige: 4 (unmodified)

Home world: Pick appropriate or leave as off in a different undefined sector.

Tl 12 Type a Star port, (assume naval base, where Jason signed on with the Navy.), Desert, lowPop.

Skills

Bribery: 11
Broker: 11
Driving, (grav): 11
Gather Info: 11
K/ Jumpspace: 3
Navigation: 8
Search: 6
T/ Comm: 10
T/ Computer 1
T/ Mechanical 1
T/ Sensor: 7


Feats

Armor light
Armor Vac suit
Weapon Marksman
Weapon Laser
Brawling
Jury Rig
Barter
Narrow Escape
Vessel ship’s Boat
Vessel Grav

Snub pistol with several clips.
Shotgun w/ several loads of Buckshot.
Some gear including hand comp and personal comm.

8650cr
Tas membership

Slight limp.

Personal history being sent privately.

Looking forward to a great game.

Mr Tek

Jim Roker.
 
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