daltoncalford
SOC-12
I think the biggest problem with Traveller artwork is that when it was concieved and written, artwork was not even thought of for RPG's.
(I have a copy of the very first D&D box set. The dice where chits cut from the back cover. AD&D started off as a rewrite of the pamphlet style add-ons for that starter set.)
Yup, I foundly remember first reading about mind flayers in a LGB (little grey book) when it first hit my FLGS back in the late 70's.
Artwork was always a second thought back then. The norm was a rules system, no setting, generic layouts and rules, artwork was for magazines and supplements.
When newer gaming systems came out, they raised the bar and traveller was faced with the realization that they had no single 'face' to present to the gaming community.
Everyone has different expectations. Most know what they don't like but few actually know what they do like.
I wish I was a graphical artist, but, I am a computer geek. Not the slightest inkling of artistic ability flows in my blood. If I was a artist, I would produce technical drawings of all the things detailed in Traveller over the years.
I would produce the items like the parts listing in a technical manual. Some things that are obviously commercial, I would present as advertising. I would get rid of the tacky drawings and include pictures of spaceships like those that are in the Traveller art thread.
Oh well, I am a dreamer and I probly will never see anything like that.
best regards
Dalton
(I have a copy of the very first D&D box set. The dice where chits cut from the back cover. AD&D started off as a rewrite of the pamphlet style add-ons for that starter set.)
Yup, I foundly remember first reading about mind flayers in a LGB (little grey book) when it first hit my FLGS back in the late 70's.
Artwork was always a second thought back then. The norm was a rules system, no setting, generic layouts and rules, artwork was for magazines and supplements.
When newer gaming systems came out, they raised the bar and traveller was faced with the realization that they had no single 'face' to present to the gaming community.
Everyone has different expectations. Most know what they don't like but few actually know what they do like.
I wish I was a graphical artist, but, I am a computer geek. Not the slightest inkling of artistic ability flows in my blood. If I was a artist, I would produce technical drawings of all the things detailed in Traveller over the years.
I would produce the items like the parts listing in a technical manual. Some things that are obviously commercial, I would present as advertising. I would get rid of the tacky drawings and include pictures of spaceships like those that are in the Traveller art thread.
Oh well, I am a dreamer and I probly will never see anything like that.
best regards
Dalton