Rob, upon reviewing a 33 MB spreadsheet containing data on every system in the Imperium.
That's a lot of data.
I think most problems people have with sector data is from their concept of what habitable worlds should be, rather than accepting what the mainworld generation system creates.
Marc:
I agree. I also think that the challenge to the referee is to create a plausible explanation from the data presented.
Rob:
I am assuming there are no copyright problems, and FFE can use any or all of this data.
Marc:
There is no copyright problem with this data. It all belongs to FFE.
Rob:
Looks like most mainworld changes will be based on how you want Important worlds to be distributed in the Imperium as a whole. Are there industrial subsectors? Agricultural clusters? Etc.
I'll analyze the data on a sector-by-sector basis, and recommend these things:
* suggest mainworld adjustments based on the sector's distribution of Important worlds, based on "LBB3" averages and your preferences.
* suggest Xboat routes through the sectors.
* suggest which companion stars are binary, near, or far.
I can also regenerate the trade codes for the worlds, while preserving the non-trade codes, and even regenerate stellar data (which will result in radical changes in stellar data).
Marc:
I foresee only minimal changes in stellar data (subject to strong convincing evidence).
Rob:
My preference for Core sector would be to use the 'old' mainworld names, instead of the 'T4' ones.
Marc:
I agree.