Hello!
A bit over a decade ago, Gregory Landis pointed out ("Colonization of Venus" is the paper, Wikipedia has a brief version) that, fifty kilometres above the surface of Venus in the upper atmosphere of that planet, conditions (gravity, atmospheric pressure, temperature) were quite Earth-like, differing only in Venus' lack of oxygen. In order to take advantage of these relatively hospitable conditions, Benford suggested the construction of aerostat cities and habitats in the upper atmosphere, using anything from the habitat's breathable oxygen/nitrogen mixes up to hydrogen as a lifting gas. The major problem would be the construction
Landis' ideas recently inspired a heated discussion ("The Gardens of Aphrodite") in the Transhuman Space section of the Steve Jackson Games forums. The general conclusion of that discussion seems to be that, given the lack of obvious resources in Venus' upper atmosphere and the utter unsurvivability of the Venus surface, large-scale aerostat colonies weren't likely to take off as popular destinations. This is even more the case for 23xx: Why on Earth (or Tirane) would you head to an enclosed colony floating above sulfuric acid rainstorms when you can go to far more pleasant Chengdu or Joi, even Aurore or Sans Souci?
Aerostat habitats on Venus-type worlds still can play a role in 23xx. Different governments might be interested in maintaining science stations on worlds like Venus and Limbes, in support of scientific study on those worlds. (They might already be doing so: If Limbes is a post-garden greenhouse, how did the various researchers retrieve fossils of hundreds of species on that world?) More outré uses for this technology could involve secret facilities of one kind or another, Virgle-like redoubts for survivalists, or national or corporate research facilities.
Thoughts?
A bit over a decade ago, Gregory Landis pointed out ("Colonization of Venus" is the paper, Wikipedia has a brief version) that, fifty kilometres above the surface of Venus in the upper atmosphere of that planet, conditions (gravity, atmospheric pressure, temperature) were quite Earth-like, differing only in Venus' lack of oxygen. In order to take advantage of these relatively hospitable conditions, Benford suggested the construction of aerostat cities and habitats in the upper atmosphere, using anything from the habitat's breathable oxygen/nitrogen mixes up to hydrogen as a lifting gas. The major problem would be the construction
Landis' ideas recently inspired a heated discussion ("The Gardens of Aphrodite") in the Transhuman Space section of the Steve Jackson Games forums. The general conclusion of that discussion seems to be that, given the lack of obvious resources in Venus' upper atmosphere and the utter unsurvivability of the Venus surface, large-scale aerostat colonies weren't likely to take off as popular destinations. This is even more the case for 23xx: Why on Earth (or Tirane) would you head to an enclosed colony floating above sulfuric acid rainstorms when you can go to far more pleasant Chengdu or Joi, even Aurore or Sans Souci?
Aerostat habitats on Venus-type worlds still can play a role in 23xx. Different governments might be interested in maintaining science stations on worlds like Venus and Limbes, in support of scientific study on those worlds. (They might already be doing so: If Limbes is a post-garden greenhouse, how did the various researchers retrieve fossils of hundreds of species on that world?) More outré uses for this technology could involve secret facilities of one kind or another, Virgle-like redoubts for survivalists, or national or corporate research facilities.
Thoughts?
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