All the questions were worded in a confusing manner, but I think I was able to answer them based on MTU.
Specifically question 4: IMHO, the OTU is Traveller "As Written".
The caveat:
Quite frankly probably very few GMs actually run the game "As Written", I know I don't. I use the LBBs as a base, then incorporate anything I like from the other versions, (Mega, TNE, Gurps, 4th Ed), fansites, magazines, etc.
Here are my unsolicited views on the major areas covered by the poll.
- Stellar data is kind of sketchy reality wise in many areas of the Knowne Universe (20 million inhabitants on a TL4 airless planet anyone?), so I just change the UWP to my liking and assume the original survey data got corrupted/mis-keyed somehow, or there were major changes to the system/planet since the survey was taken. (This keeps the PCs on their toes when visiting a new system and trying to guess what is going on using [at least!] decades old survey information.)
- Computer Tech. Well, this one has had many explanations and theories over the years, and I just try not to think about it too much. I make the assumption that the "bulky" computer requirements make allowances for the hardened hardware, the hardened cabling (to the jump/maneuver drives, external sensors, data terminals throughout the ship, etc), and a modular design using bulky components (you can swap out a daughterboard in the nav station that has blown etc). I allow for more modern "personal" computing equipment on planet and in highports etc.
- Alien Races are a challenge for me since I don't just want humans in funny suits (curse my stodgy human ways!
![Wink ;) ;)](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png)
), I try to stick to just the major races as PCs and let them incorporate their interpretation on how to act within the broad guidelines set down in the published references. Non-humaniti based alien NPCs are as weird as I can make them without stepping too far outside published references. No big surprises with this attitude I am sure.
- The Third Imperium. Wow, so many interpretations, I prefer sort of a benign, perhaps slightly overwhelmed 3I that relies heavily on it's Sector, Sub-Sector, and regional nobility to keep things in line, only sending the "Big Guns" when things get well and truly out of control. Then it is always with overwhelming superiority of numbers to squish whoever stepped beyond the line of acceptable behavior (Vargr and Zhodani not-withstanding). Lots of 3I sponsored, but mostly independent, Sector/Sub-Sector/Planetary navies and military acadamies etc. (kind of like the national education standards, most states/School districts modify them in some way so that each one somewhat is unique). No big bad Star-warsie Imperial or Firefly Alliance style governments for me thank you. That of course does not stop there from being shadowy, conspiracy loving, assassin guild member, departments within the 3I. But you will never hear any official response to such ludicrous accusations on the existence of such.
- Trade & Economics. Right.
I am not, and have never been, a member of the communist party Mr Senator... wait, that's not right...
My wife is a high school Social Studies teacher and has tried to get me to read Freakonomics.
<george_bush_voice> "Not gonna do it, wouldn't be prudent, not at this juncture..."</george_bush_voice>
Seriously, I use huge and generous amounts of Cinematic handwaving here, I hate keeping detailed financial records in my games, so I keep it as simple as possible and ignore most of the canon rules (of course that did not stop me from buying Gurps Far Trader and Starports though
![Wink ;) ;)](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png)
)
So there you have it. My Humble Opinions.
I have been hanging around these forums for a couple years now, not saying much of anything, but after a gaming hiatus of over 15 years I am restarting my Traveller game with the constant encouragement of my wife.
Cheers!