Let's look at some quick-figuring numbers and take some guesses.
I have no idea how big the market is for Traveller, but I'm sure, by looking at game store shelves, that Traveller's market is a small subset of the entire rpg-buying public.
For figuring sake, let's pick a big, round number. Let's say that Traveller's market is 100,000 consumers.
That's the entire market--all of those who buy Traveller items for any rule edition.
Now, again, I'm just picking a number out of the air. Maybe that real number is bigger than 100 grand. Maybe it's smaller. Nobody probably knows for sure. But, since we'll be working with percentages, the point can be made. (Just insert the real number.)
OK, let's consider the fractionalization of the Traveller market. Already, we know that the entire Traveller market is but a small part of the entire RPG market (I'm sure no one would argue that D&D has the largest market share).
As MJD has already stated elsewhere, what's happening is that an already small market is yet again subdivided among the various rules sets.
Or, in other words, the small Traveller market is fractured.
I don't have real good data, so I've got to use what I do have in this table-top eyeballin' and figurin'. So, in no way do I think the sample is large enough to provide meaningful data in any poll taken here on the CotI forums. But, it's all I've got to work with, so I'll use the numbers from my own poll where I asked, "what type of Traveller do you play?"
Currently, with 50+ people who have taken that poll, we can guess that the Traveller market is fractured along those lines represented in the poll....
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">CT 52%
MT 24%
TNE 0%
T4 2%
GT 11%
T20 11%</pre>[/QUOTE]Now, using our guess of 100,000 buyers as the entire market for Traveller products world-wide, we can break down buyers for each rules set...
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">CT 52,000 buyers
MT 24,000 buyers
TNE 0 buyers
T4 2,000 buyers
GT 11,000 buyers
T20 11,000 buyers</pre>[/QUOTE]See...THIS is representative (even if we're not using correct numbers) of what's happening in the Traveller market place.
THIS is how the market is fractured.
If you're a publisher of T20 products, you're selling to 11,000 people when you could be selling to 100,000.
The reason T20 isn't selling to a larger number of people is because there's too much choice in the Traveller marketplace (it's too fractured).
Even if T20 is credited with growing the Traveller market by 5% (and 6% of the market "converted" to T20 when it was released), there's still over half the market out there not buying T20 items!
If Traveller converts to one system, maybe the total Traveller market will shrink...let's say it shinks by 25%.
Traveller would now have a total market size of 75,000 people world wide.
BUT....
The T20 publisher now publishes for the one, single-system Traveller market.
And what happens?
His market share is increased.
He was selling to 11,000 people when the market was fractured.
Now, he's selling to 75,000 people.
The market for his product has grown by almost 7 fold.
When I say that the Traveller market is fractured and that Traveller would benefit by going single-system, this is what I'm talking about.
Heck, even if T5 is a stinker that NOBODY likes, and 90% of the Traveller market evaporates in protest....
....the publisher that used to sell T20 items has lost nothing....because he's selling to 10% of the entire Traveller market...which is the SAME SIZE as what he was selling to before.
One, true, Traveller system is the only way to go. All licensees publish material for the same system.
That is the only way Traveller is going to survive.
-S4