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Favorite Rebellion alternate ending?

My idea was pretty similar - Hard Times - with the Solomani (aflush with Imperial citizens) voting for the pan sophontist faction and an alliance being made with Daibei. The new Solomani overrunning Margaret

In the mean time Lucan and Dulinor would lock to the death.

At the time I was unhappy with TNE as being too much of a deus ex when Hard Times was producing good ideas. In the end I grew to like the idea of TNE if not GDW's development of it.
 
Originally posted by Elliot:
....

with the Solomani (aflush with Imperial citizens) voting for the pan sophontist faction and an alliance being made with Daibei. The new Solomani overrunning Margaret

....

At the time I was unhappy with TNE as being too much of a deus ex when Hard Times was producing good ideas. In the end I grew to like the idea of TNE if not GDW's development of it.
The Deus Ex Machina thing is exactly the reason I did not had problems with TNE!

Felt too much like a cop out.

I have grown to appreciate the background if not the system more as of late.

It has even grown into an opinion that Marc Miller should not try to go into the past to avoid the hatred some have for the Virus.

I have become lately of the open that canon needs to be opened up forward far enough forward to give a fresh start and give MJD room in the TNE 1248 stuff that he is doing.

I just liked the idea in my Rebellion setting of the sea of Tranquility that was Margaret's faction getting pushed into a more activist role.

However, I love the Sigg Oddra's idea of a Solomani invasion because it is simple and logical. Plus, the sons of Sol have never gotten the attention they deserved through most of the canon. Most of the time they just end up looking like aggresive incompetent crazy wanks.
 
Originally posted by Elliot:
....

with the Solomani (aflush with Imperial citizens) voting for the pan sophontist faction and an alliance being made with Daibei. The new Solomani overrunning Margaret

....

At the time I was unhappy with TNE as being too much of a deus ex when Hard Times was producing good ideas. In the end I grew to like the idea of TNE if not GDW's development of it.
The Deus Ex Machina thing is exactly the reason I did not had problems with TNE!

Felt too much like a cop out.

I have grown to appreciate the background if not the system more as of late.

It has even grown into an opinion that Marc Miller should not try to go into the past to avoid the hatred some have for the Virus.

I have become lately of the open that canon needs to be opened up forward far enough forward to give a fresh start and give MJD room in the TNE 1248 stuff that he is doing.

I just liked the idea in my Rebellion setting of the sea of Tranquility that was Margaret's faction getting pushed into a more activist role.

However, I love the Sigg Oddra's idea of a Solomani invasion because it is simple and logical. Plus, the sons of Sol have never gotten the attention they deserved through most of the canon. Most of the time they just end up looking like aggresive incompetent crazy wanks.
 
Originally posted by Elliot:
....

with the Solomani (aflush with Imperial citizens) voting for the pan sophontist faction and an alliance being made with Daibei. The new Solomani overrunning Margaret

....

At the time I was unhappy with TNE as being too much of a deus ex when Hard Times was producing good ideas. In the end I grew to like the idea of TNE if not GDW's development of it.
The Deus Ex Machina thing is exactly the reason I did not had problems with TNE!

Felt too much like a cop out.

I have grown to appreciate the background if not the system more as of late.

It has even grown into an opinion that Marc Miller should not try to go into the past to avoid the hatred some have for the Virus.

I have become lately of the open that canon needs to be opened up forward far enough forward to give a fresh start and give MJD room in the TNE 1248 stuff that he is doing.

I just liked the idea in my Rebellion setting of the sea of Tranquility that was Margaret's faction getting pushed into a more activist role.

However, I love the Sigg Oddra's idea of a Solomani invasion because it is simple and logical. Plus, the sons of Sol have never gotten the attention they deserved through most of the canon. Most of the time they just end up looking like aggresive incompetent crazy wanks.
 
I never actually got to do it, but my approach had Lucan overthrown by a group of Imperial Navy admirals. They concern themselves mainly with holding open a corridor to Vegan space in order to blunt the Solomani advance. Borders stablize around the (roughly) 1120 lines with numerous pocket empires between the larger entities. There is no Black War and at best, limited Hard Times.

Lots of opportunities for PCs to get involved in events large and small, whther it be working directly for their faction or just trying to run the border for fun and profit.
 
I never actually got to do it, but my approach had Lucan overthrown by a group of Imperial Navy admirals. They concern themselves mainly with holding open a corridor to Vegan space in order to blunt the Solomani advance. Borders stablize around the (roughly) 1120 lines with numerous pocket empires between the larger entities. There is no Black War and at best, limited Hard Times.

Lots of opportunities for PCs to get involved in events large and small, whther it be working directly for their faction or just trying to run the border for fun and profit.
 
I never actually got to do it, but my approach had Lucan overthrown by a group of Imperial Navy admirals. They concern themselves mainly with holding open a corridor to Vegan space in order to blunt the Solomani advance. Borders stablize around the (roughly) 1120 lines with numerous pocket empires between the larger entities. There is no Black War and at best, limited Hard Times.

Lots of opportunities for PCs to get involved in events large and small, whther it be working directly for their faction or just trying to run the border for fun and profit.
 
Not only did I see somethng virus-like coming, I wrote in agaist it as soon as it was announced that it MIGHT be coming.

over a dozen friends and I submitted a letter to GDW complaining once we saw Survival margin.
 
Not only did I see somethng virus-like coming, I wrote in agaist it as soon as it was announced that it MIGHT be coming.

over a dozen friends and I submitted a letter to GDW complaining once we saw Survival margin.
 
Not only did I see somethng virus-like coming, I wrote in agaist it as soon as it was announced that it MIGHT be coming.

over a dozen friends and I submitted a letter to GDW complaining once we saw Survival margin.
 
Originally posted by William:
Death of Fools.
?

Elaborate.


Please.
 
Originally posted by Vargas:
I never actually got to do it, but my approach had Lucan overthrown by a group of Imperial Navy admirals.
That's really an interesting idea. It also has plenty of historical parallels, or at least attempts to do this. Starting probably before Rome, extending through Rome, and right up into WW2. (Probably later, though I'm not up on coups and such subsequent to WW2).

And of course, we have the "Competing Admirals == Civil War" from the older Imperial History. It might be interesting to add in the "Cooperating Admirals save the Empire" (something of an Arbellatran approach, perhaps?).

The true mark of their reign would be if they could re-install some appropriate civilian governance.
 
Originally posted by Vargas:
I never actually got to do it, but my approach had Lucan overthrown by a group of Imperial Navy admirals.
That's really an interesting idea. It also has plenty of historical parallels, or at least attempts to do this. Starting probably before Rome, extending through Rome, and right up into WW2. (Probably later, though I'm not up on coups and such subsequent to WW2).

And of course, we have the "Competing Admirals == Civil War" from the older Imperial History. It might be interesting to add in the "Cooperating Admirals save the Empire" (something of an Arbellatran approach, perhaps?).

The true mark of their reign would be if they could re-install some appropriate civilian governance.
 
Originally posted by Vargas:
I never actually got to do it, but my approach had Lucan overthrown by a group of Imperial Navy admirals.
That's really an interesting idea. It also has plenty of historical parallels, or at least attempts to do this. Starting probably before Rome, extending through Rome, and right up into WW2. (Probably later, though I'm not up on coups and such subsequent to WW2).

And of course, we have the "Competing Admirals == Civil War" from the older Imperial History. It might be interesting to add in the "Cooperating Admirals save the Empire" (something of an Arbellatran approach, perhaps?).

The true mark of their reign would be if they could re-install some appropriate civilian governance.
 
Originally posted by kaladorn:
</font><blockquote>quote:</font><hr />Originally posted by William:
Death of Fools.
?

Elaborate.


Please.
</font>[/QUOTE]Yes, PLEASE elaborate on this; I've not heard of it, and a search turned up nothing but this thread.

MT was going whilest I was still a kid, and not thinking all that much along the lines of what was going on behind the scenes. I was somewhat of an immersed role-player: I "believed" the story as it was unfolding, simply taking it in as it unfolded, and never worrying too much about where it was going to go. The Virus thingy came as a total surprise to me, but the result, I thought was pretty cool. TNE came just at the time that I was finding all kinds of lack in MT's way of doing things, and TNE's way of doing things seemed so much better, so I greeted it with open arms.

However, looking back on it all from THIS vantage point, ~10 years later, I see things a bit differently.

A lot of people complain that GDW invented the Rebellion with no idea where to take it. I disagree (even if MWM comes on and says otherwise, I still disagree), because it looks to me like the intent all along was to make a bunch of smaller states that would rival with each other. The 3I was so big that in any one region, there was generally only one external enemy. But in a cluster of small duchies, you have a lot more enemies in close proximity. The war was supposed to have wound down at some point, when everyone had exhausted themselves to the point that they were bled white, and the duchies were all of a manageable size. Plenty of room for growth if 99% of your population has vanished; no more population pressure, if there was any. Plenty of room for hardships to overcome too.

I see TNE's background as being very little different from what Rebellion was doing anyway. A lot of little polities, resources stretched to the max, enemies all around... heck, 1248 looks a lot like this too... as does T4. Everyone's favorite setting, the Spinward Marches, looks a lot like this, so CT is the same game as all the others. No more "my game is better"; they're all really the same, with just a few little details being different.

The major difference between Rebellion and TNE, though, is that there is no all-pervading virus; instead you have the ever-present threat of the Solomani, Vargr, Aslan, K'Kree.... hmmm... sounds to me like all our problems are coming from foreigners or other races. Can't have that. Virus isn't human enough for us to be called racist if we hate it... that is, until later, when we discover they're more LIKE us than not: that is, they are intelligent and just want to survive, just like us.

Really, is ANY Traveller game's background NOT a small group of polities, related to each other but not really trusting each other, surrounded by enemies that could strike at any time, and all the polities competing for resources or trying desperately to scrape them up? Not terribly unlike the Germans; all their history, they were a bunch of little duchies or whatever, surrounded by Europeans of a different tongue, wanting to gobble them up. Eventually, the Germans decided to unite, and became a superpower because of it.

So anyway, I guess my short answer is that the polities all settle down eventually to low-level activities, almost like an extended cold war, but peace has not officially been declared. Powder keg city. The Balkans would be envious. (No offense intended to Balkan residents, but your region is called "the Powderkeg of Europe" for a reason.)
 
Originally posted by kaladorn:
</font><blockquote>quote:</font><hr />Originally posted by William:
Death of Fools.
?

Elaborate.


Please.
</font>[/QUOTE]Yes, PLEASE elaborate on this; I've not heard of it, and a search turned up nothing but this thread.

MT was going whilest I was still a kid, and not thinking all that much along the lines of what was going on behind the scenes. I was somewhat of an immersed role-player: I "believed" the story as it was unfolding, simply taking it in as it unfolded, and never worrying too much about where it was going to go. The Virus thingy came as a total surprise to me, but the result, I thought was pretty cool. TNE came just at the time that I was finding all kinds of lack in MT's way of doing things, and TNE's way of doing things seemed so much better, so I greeted it with open arms.

However, looking back on it all from THIS vantage point, ~10 years later, I see things a bit differently.

A lot of people complain that GDW invented the Rebellion with no idea where to take it. I disagree (even if MWM comes on and says otherwise, I still disagree), because it looks to me like the intent all along was to make a bunch of smaller states that would rival with each other. The 3I was so big that in any one region, there was generally only one external enemy. But in a cluster of small duchies, you have a lot more enemies in close proximity. The war was supposed to have wound down at some point, when everyone had exhausted themselves to the point that they were bled white, and the duchies were all of a manageable size. Plenty of room for growth if 99% of your population has vanished; no more population pressure, if there was any. Plenty of room for hardships to overcome too.

I see TNE's background as being very little different from what Rebellion was doing anyway. A lot of little polities, resources stretched to the max, enemies all around... heck, 1248 looks a lot like this too... as does T4. Everyone's favorite setting, the Spinward Marches, looks a lot like this, so CT is the same game as all the others. No more "my game is better"; they're all really the same, with just a few little details being different.

The major difference between Rebellion and TNE, though, is that there is no all-pervading virus; instead you have the ever-present threat of the Solomani, Vargr, Aslan, K'Kree.... hmmm... sounds to me like all our problems are coming from foreigners or other races. Can't have that. Virus isn't human enough for us to be called racist if we hate it... that is, until later, when we discover they're more LIKE us than not: that is, they are intelligent and just want to survive, just like us.

Really, is ANY Traveller game's background NOT a small group of polities, related to each other but not really trusting each other, surrounded by enemies that could strike at any time, and all the polities competing for resources or trying desperately to scrape them up? Not terribly unlike the Germans; all their history, they were a bunch of little duchies or whatever, surrounded by Europeans of a different tongue, wanting to gobble them up. Eventually, the Germans decided to unite, and became a superpower because of it.

So anyway, I guess my short answer is that the polities all settle down eventually to low-level activities, almost like an extended cold war, but peace has not officially been declared. Powder keg city. The Balkans would be envious. (No offense intended to Balkan residents, but your region is called "the Powderkeg of Europe" for a reason.)
 
Originally posted by kaladorn:
</font><blockquote>quote:</font><hr />Originally posted by William:
Death of Fools.
?

Elaborate.


Please.
</font>[/QUOTE]Yes, PLEASE elaborate on this; I've not heard of it, and a search turned up nothing but this thread.

MT was going whilest I was still a kid, and not thinking all that much along the lines of what was going on behind the scenes. I was somewhat of an immersed role-player: I "believed" the story as it was unfolding, simply taking it in as it unfolded, and never worrying too much about where it was going to go. The Virus thingy came as a total surprise to me, but the result, I thought was pretty cool. TNE came just at the time that I was finding all kinds of lack in MT's way of doing things, and TNE's way of doing things seemed so much better, so I greeted it with open arms.

However, looking back on it all from THIS vantage point, ~10 years later, I see things a bit differently.

A lot of people complain that GDW invented the Rebellion with no idea where to take it. I disagree (even if MWM comes on and says otherwise, I still disagree), because it looks to me like the intent all along was to make a bunch of smaller states that would rival with each other. The 3I was so big that in any one region, there was generally only one external enemy. But in a cluster of small duchies, you have a lot more enemies in close proximity. The war was supposed to have wound down at some point, when everyone had exhausted themselves to the point that they were bled white, and the duchies were all of a manageable size. Plenty of room for growth if 99% of your population has vanished; no more population pressure, if there was any. Plenty of room for hardships to overcome too.

I see TNE's background as being very little different from what Rebellion was doing anyway. A lot of little polities, resources stretched to the max, enemies all around... heck, 1248 looks a lot like this too... as does T4. Everyone's favorite setting, the Spinward Marches, looks a lot like this, so CT is the same game as all the others. No more "my game is better"; they're all really the same, with just a few little details being different.

The major difference between Rebellion and TNE, though, is that there is no all-pervading virus; instead you have the ever-present threat of the Solomani, Vargr, Aslan, K'Kree.... hmmm... sounds to me like all our problems are coming from foreigners or other races. Can't have that. Virus isn't human enough for us to be called racist if we hate it... that is, until later, when we discover they're more LIKE us than not: that is, they are intelligent and just want to survive, just like us.

Really, is ANY Traveller game's background NOT a small group of polities, related to each other but not really trusting each other, surrounded by enemies that could strike at any time, and all the polities competing for resources or trying desperately to scrape them up? Not terribly unlike the Germans; all their history, they were a bunch of little duchies or whatever, surrounded by Europeans of a different tongue, wanting to gobble them up. Eventually, the Germans decided to unite, and became a superpower because of it.

So anyway, I guess my short answer is that the polities all settle down eventually to low-level activities, almost like an extended cold war, but peace has not officially been declared. Powder keg city. The Balkans would be envious. (No offense intended to Balkan residents, but your region is called "the Powderkeg of Europe" for a reason.)
 
My alternate (that is, Virus-less) ending to the Rebellion is a near-total economical and political collapse of the Imperium and the SolConfed, somewhat similar to what happened to the Stalinist Eastern-Europe in the early 1990's, with hundreds of warlords and pocket-empires fighting each other for scraps of the past age. To quote Babylon 5: "The Giants have left the Playground, but they've left their Guns behind..."

Order is dead. The economy is at a horrible depression and collapse. Pirates and scavangers of all kinds abound. Petty dictators and warlords abound.

The Imperium is "undead" - a sector-wide absolute monarchy centered on Capital with the victorious Dulinor at its head, fighting (ironically) the Illelish Coalition (a representative democracy formed by a mutiny of a part of Dulinor's forces who got sick of the endless bloody war and wanted to fight for their homes, not for the cursed monarch), not to mention several other insurrections and frontier rebellions against it. The "undead" imperium calls itself the "Third Imperium", though most people outside of it call it "Dulinor's Imperium".

The Solomani Confederacy has split along faction lines, with the pan-sophonists taking Terra and founding (alongside the formerly-illegal Solidariti movement) the Terran Community (formerly I called it "The Unity of Gaia"); the Hardliners control parts of the Aldebaran Sector and try (so far unsuccessfuly) to retake the former Confederacy space; and alot of petty tyrants and not-so-tyrannical states control tiny shards of the shattered Confederacy.

The Hivers sit aside and watch (or do they have a bigger scheme in mind? who knows...
file_23.gif
); the Aslan Ihatei have invaded parts of former Solomani and Imperial space, with a certain part of the new Rimward Aslan states becoming a Female-dominated state (something strange for Aslan, but their economy is one of the best around); Vargr raiders abound, with no real leader; the Zhodani have created a buffer zone in the Spinward Marches and are content to keep to themselves in peace while the Rimward-Trailing Threat (AKA the Imperium) is neutralized; and the K'Kree huddle in their space, forever vigilian for the Meat-Eater hordes who, doubtlessly (in their mind), are just waiting for an excuse to try and sink their teeth into the sweet K'Kree flesh.
 
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