So, I have had a love for Stalinist Russia in a space setting. What issues if any do you see a centralized government such as this?
Given the examples we have seen in game have been bureaucracies (1st Imp) or Dictatorships (2nd, 3rd Imperium), to employ some sort of Command Economy wouldn't be too difficult to imagine.
You would have subsector planning committees, and sector planning committees and Imperial Planning committees. Given it was higher tech, you'd think that AI would allow for a little bit better goods distribution (but not lots).
When rolling up a world outside the "Core" any results that have a population of 6 or more, and a government type other than 3, 8 or 9, A, B, F would be placed as a "6"
I would make the minimum law level for pop 6-7 to be B, since that's the level where you would need internal passports to travel. Any worlds population of 8+ would be minimum of D since this would allow people to live in their own state appointed apartments, but wouldn't allow for having curtains on them, and would have listening devices in the house, but still be loose enough for a functioning black market.
For low population worlds, you could designate "Utopian colonies" if the biosphere was livable, and allow a government level of 2 since in Marx they envisioned advanced societies to have absolute dictatorship democracies (no constitutional limits). Make it all on line, and make the Law Level "A" and people running around with tallies that run up as they garner infraction petitions, to eventually be seized and sent to prison work camps in system or nearby. [Kind of love this idea. Maybe a mechanic with plusses and minuses, and if it goes too negative off you go. Visible good deeds are plusses, and visible bad deeds minuses. Also a roll every day to award or demote each because people are voting all the time
I'd also allow "1" governments, which are state owned enterprise production, agricultural or mining facilities. Law level of at least 7 or 8 since guns might be given to go after local wildlife protecting herds, etc. On the Books B+
I would also make at least one world to have a population of 7-8, garden like settings, a "A" starport, a government of "0" (officially) and a Law Level of 0 (officially). This would be demonstrated "show world" where there are no laws or government, they officially have the state "withered away" a-la Marx. But in reality, the government is "A" and law level "C" since they keep tight control when dignitaries aren't around. Only people allowed on the planet with Social class of 8 or higher (since Social class in this context is position in the Stalinist pecking order) and they live in comparative luxury and privilege.
Of course all worlds that are uninhabitable could be "6" and a work camp, too.
Access to all but the bare necessities would require a Social level roll in addition to having the money. Or you can try the black market for 4x as much.
Some worlds won't have money, too, and privation would be normal since goods available would be basic and it would require a difficult roll on the Social to get anything more.
You would have to decide when someone is sent to a camp, would it just be them, or would it be the whole family. Precedent for both. And since your social level determines a lot, if you have a relative in the camps, this would impact your social level depending upon how close you were.
Social Standing would be a little bit fluid since it is more of a Party Loyalty score.