It can't be too bad. LBB1 gave Scouts and Others 2 skills per term with no promotion.
If S4 doesn't beat me to it, yes Scouts got 2 skills per term, against a survival roll that meant they didn't last very long.
Your experience does not match my (likely more limited) experience with the MGT chargen system, nor is it what I'd predict, based on the probabilities in the skill charts.
But even if your situation is representative, you have the problem of most characters having most skills. Nothing special about Admin (for instance) if 2/3 of the PCs have it.
I prefer that each PC (ideally) be a star at one or two important things. I don't mind some overlap, but MGT (and CT Books 4+) create WAY too much IMHO. (And, in my experience, they produce many characters that are excellent at too many different skills).
Now, if I were running a game with 2-3 PCs, then I might support skills bloat. But with my typical group of ~6, I don't care for it.
Sable, you really should think that through a little bit more. A little tweak like that can really mess up a game later on (given the reason above for the 2D6 system).
For example, take one of your "competent but not excessively so" characters and look at his percentage chance of success at the different task levels (for MGT, use +2 and -2 to determine task levels).
I think, once you see those numbers, you'll be surprised and go back to the 1 skill per term.
Truthfully, imho, I am not looking forward to another edition of Traveller........I really do not care for Miller's version..........
The game has passed you by dude. Do something else.
And of course this is all just one person's opinion. Many differ.
So, I think he should obviously ignore your one inflammatory opinion, and keep doing what he loves.....dude.
As mentioned elsewhere, I see both Mongoose Traveller and T5 as potentially
interesting and useful additions to my "toolbox" for my own setting. I have no
doubt that T5 will have some ideas and systems which I would like to add to
my "toolbox", and therefore I am interested in T5, but I do not really need or
want it. If it gets finished and published, I will take a look at it, and probably
even buy it. If it never gets finished and published, I will not really miss it.
Truthfully, imho, I am not looking forward to another edition of Traveller.
I really do not care for Miller's version considering, that in the time he has been trying to capture lighting in a bottle again, other versions have come out. We have d20, GURPS, HERO and now Mongoose.
I would acknowledge Traveller is the creation of Marc Miller and I appreciate all that he has done. But let it go. I would greet a Miller version of Traveller the same way I would greet a Gygax(RIP) version of D&D. The game has passed you by dude. Do something else.
Quote:
Originally Posted by jackleg View Post
Truthfully, imho, I am not looking forward to another edition of Traveller.
I really do not care for Miller's version considering, that in the time he has been trying to capture lighting in a bottle again, other versions have come out. We have d20, GURPS, HERO and now Mongoose.
I would acknowledge Traveller is the creation of Marc Miller and I appreciate all that he has done. But let it go. I would greet a Miller version of Traveller the same way I would greet a Gygax(RIP) version of D&D. The game has passed you by dude. Do something else.
From what I've seen of the playtest, and from T4, I'd agree.
Folks, Marc didn't have a hell of a lot to do with T4 much beyond his name being on it...
Funny enough, Hunter, that you should mention that...
The T5 draft materials for what was in T4 Core look a remarkable bit similar.
THat, and Marc was blamed by IG for the core book. Rest of the line, no, that wasn't Marc. Core book, however?
Even if he wasn't the guilty party for that piece o' drekh, he has adopted it for T5. Both the T4 task system and CGen mods survived to T5 draft materials...
I was not trying to insult the man. But look at Gygax, when he was cut off from TSR, he did other things. He wrote books, did other game systems, and created other settings. Granted non of it really matched Greyhawk or D&D in popularity, but at least he tried.
Miller, yes Traveller is his, but show the fans out there that you are not a one trick pony. There are probably other settings, games, etc, that could entertain your fan base. To my knowlege he has not. If anyone can prove me wrong please do.
Thanks.