As an exercise, I generated one million UWPs using the Book 3 system (ah, except I'm also using Malenfant's stellar gen system for stars).
I found that the general distribution of world types is different from that of the Spinward Marches, and is bound to be different for the more populated/settled parts of the Imperium as well.
I'm going to focus in on a subset of worlds: those whose assets outweigh their liabilities. Here's my metric:
1 point each: Starport[A,B], TL[A+], Trade Codes[Ag,In,Ri,Hi]
-1 point each: Starport[E,X], TL[5-], Trade Codes[Lo,Po]
I'm calling the sum value "importance", and I'll consider all worlds with importance > 3.
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Source Important Worlds
Spinward Marches 25/5%
* Zarushagar 23/4%
100,000 Random UWPs 3258/3%
* Core 19/3%
* Dagudashaag 12/2%
* Deneb 7/1%
* Vland 2/0%</pre>[/QUOTE]If anything, the Spinward Marches is too industrialized.
* These charts are probably rebellion-era?
I found that the general distribution of world types is different from that of the Spinward Marches, and is bound to be different for the more populated/settled parts of the Imperium as well.
I'm going to focus in on a subset of worlds: those whose assets outweigh their liabilities. Here's my metric:
1 point each: Starport[A,B], TL[A+], Trade Codes[Ag,In,Ri,Hi]
-1 point each: Starport[E,X], TL[5-], Trade Codes[Lo,Po]
I'm calling the sum value "importance", and I'll consider all worlds with importance > 3.
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Source Important Worlds
Spinward Marches 25/5%
* Zarushagar 23/4%
100,000 Random UWPs 3258/3%
* Core 19/3%
* Dagudashaag 12/2%
* Deneb 7/1%
* Vland 2/0%</pre>[/QUOTE]If anything, the Spinward Marches is too industrialized.
* These charts are probably rebellion-era?