I like the Task system from MT but was wondering if I could use it with CT adventures?
I have a copy of TTA and the Sky Raider's Trilogy, and I think it would be great to start with those. What do I need to do to convert CT to MT as far as task resolution is concerned in CT published adventures?
I'm also having a hell of a time figuring out which system's to use for starship combat, SS design, personal combat...
I'm assuming after perusing the boards that SS design is right out and I should turn to HG bk5.
Should I just use HG for space combat too? I'm not really looking for realism as the PC's will be non-wargamers. I'm looking for ease of play with meaningful PC decisions, hopefully with the PC's ship skills actually making a difference. (think Star Trek, I hope this is not anathema here)
Should I use the PP:Fleet/Full Thrust combo? I don't actually think Space battles will dominate gameplay but I would like to have something fun if we have to...
Ditto for Personal Combat...Is MT seen as an imrpovement over Striker? IS Striker easier? I would sacrifice a little realism if it was easier. How about LBB 4 combat?
Anyways the only things that are untouchable from MT, meaning I really like them, are the Chargen system and the Task System. Anything else is up for grabs, hence the questions...
We are not new to RPGs, having played CoC, D&D (every edition), etc, but we've never played a Scifi RPG. Looking forward to it...
thanks for any replies
Blue
I have a copy of TTA and the Sky Raider's Trilogy, and I think it would be great to start with those. What do I need to do to convert CT to MT as far as task resolution is concerned in CT published adventures?
I'm also having a hell of a time figuring out which system's to use for starship combat, SS design, personal combat...
I'm assuming after perusing the boards that SS design is right out and I should turn to HG bk5.
Should I just use HG for space combat too? I'm not really looking for realism as the PC's will be non-wargamers. I'm looking for ease of play with meaningful PC decisions, hopefully with the PC's ship skills actually making a difference. (think Star Trek, I hope this is not anathema here)
Should I use the PP:Fleet/Full Thrust combo? I don't actually think Space battles will dominate gameplay but I would like to have something fun if we have to...
Ditto for Personal Combat...Is MT seen as an imrpovement over Striker? IS Striker easier? I would sacrifice a little realism if it was easier. How about LBB 4 combat?
Anyways the only things that are untouchable from MT, meaning I really like them, are the Chargen system and the Task System. Anything else is up for grabs, hence the questions...
We are not new to RPGs, having played CoC, D&D (every edition), etc, but we've never played a Scifi RPG. Looking forward to it...
thanks for any replies
Blue