Spinward Flow
SOC-14 5K
This is one of my postulates in the regenerative biome life support laboratory house rules that I came up with. Wilderness refueling (oceans, gas giants, etc.) will involve a variety of chemical elements that are "unwanted" in refined liquid hydrogen fuel tankage for use when jumping (and supplying the fusion power plant) ... however, that "waste chemistry byproducts" stream will contain a wide variety of chemical elements that are suitable/necessary for life support functions (with or without the regenerative biome option).Obviously, it would seem that starships while processing unprocessed fuel to processed fuel, from unprocessed water, would use siphon off the byproduct oxygen, into a separate tank under pressure.
"Waste" oxygen generated by the refining of hydrogen fuel is merely one of the most obvious byproducts of such a fuel purification cycle. There will be plenty of other "waste chemistry" feedstocks generated by fuel purification to generate "refined" liquid hydrogen that is "jump rated" for safety and reliability. Those chemical byproduct feedstocks can either be vented overboard during the fuel purification processing ... or they can be salvaged/harvested/stored for later use (including "proper disposal" at starports as part of the "berthing fees" system of logistical support).
All of this would be "invisible, game mechanically" to how Traveller works as a set of rules for space and interstellar transit ... but it's fun to think of these things in "waste not, want not" terms once you realized that not all locations an interplanetary/interstellar craft might be going to will have "hospitable" environments. One Man's Trash Is Another Man's Treasure and all that. What is plentiful in one location may be especially scarce in another (and therefore valuable, elsewhere).