S4:
Core T4:
You spend points not more than skill level, and the psionic ability works. "Classic" ability tracks only.
T4 Psionics HB:
Your school determines which abilities are what difficulty to acquire {good idea}
Your school's quality sets a difficulty to use on Psi+Skill for all abilities learned through that school AS A UNIFORM FLAT RATE BY CHARACTER* (bad)
Many more special skills included.
In Re tasks: I've no problem with dice pools, only dice pools determined by difficulty.
Dice pools by skill work just fine for me, since the PC has their skills in front of them.
Dice pools by difficulty precude two VERY useful techniques:
"Roll and tell me how hard you made" and "I'm not telling you the difficulty." MWM's feeble attempts to appease actually made things WORSE, adding more complications and still not achieving the first, and precluding easier levels of difficulty from the second.
My players and I rejected the "fixes" Marc put in on uncertain tasks for t4.1 right off... and they are back in T5.
Core T4:
You spend points not more than skill level, and the psionic ability works. "Classic" ability tracks only.
T4 Psionics HB:
Your school determines which abilities are what difficulty to acquire {good idea}
Your school's quality sets a difficulty to use on Psi+Skill for all abilities learned through that school AS A UNIFORM FLAT RATE BY CHARACTER* (bad)
Many more special skills included.
In Re tasks: I've no problem with dice pools, only dice pools determined by difficulty.
Dice pools by skill work just fine for me, since the PC has their skills in front of them.
Dice pools by difficulty precude two VERY useful techniques:
"Roll and tell me how hard you made" and "I'm not telling you the difficulty." MWM's feeble attempts to appease actually made things WORSE, adding more complications and still not achieving the first, and precluding easier levels of difficulty from the second.
My players and I rejected the "fixes" Marc put in on uncertain tasks for t4.1 right off... and they are back in T5.