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GURPS Aliens

I thought High-G was 1.1+ under CT... but I don't have books to hand to check.
 
I thought High-G was 1.1+ under CT... but I don't have books to hand to check.

I don't remember where it was defined in CT. I just took a quick look in my CT 'The Books' floppy and I didn't see the skill.

In MT the High-G-Environ skill is "experience in an environment of 2Gs or more." [MT PM p. 35]

I always figured that the Addaxur world was more like 1.4-1.5 G's, but that's just me. In CT they are specifically described as 'six legged'
not as six _limbed_. Therefore they:
1) Have six legs and additional arms
2) Have six legs, some [1] of which can serve double duty as arms.
3) Have some other way of manipulating the environment (cilia, mouth tentacles, little monkeys that live in symbiosis with them, whatever)
4) Have six limbs and no way of manipulating the environment (highly unlikely).

I picked 2) They have six legs, some of which can serve double duty as arms.

Therefore they are not bipedal or partially bipedal as the GT version is. IMTU their front two legs are strikers that they used to attack their prey (and each other during mating season). Gradually the paws developed into hands but the Addaxar still run on them.

[1] Some, not all, as there's no evolutionary reason for them all to work as hands, and that would make them too much like the Hiver, which was probably not the intention.
 
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I don't remember where it was defined in CT. I just took a quick look in my CT 'The Books' floppy and I didn't see the skill.

In MT the High-G-Environ skill is "experience in an environment of 2Gs or more." [MT PM p. 35]

I alway figured the Addaxur world was more like 1.4-1.5 G's, but that's just me. Because of that I never really thought of them as being bipedal or partially bipedal as the GT version is, but that's a small point.
GT use increments of .2 G, so up until 1.19 G would not be high gravity.


Hans
 
"In -5,120 [1], Zhodani ships encountered the Addaxur, an intelligent race of six-legged carnivores from a high gravity world about 40 parsecs from Zhodane. The Addaxur had established their own interstellar empire of 37 systems with communications maintained by sublight ships. The Zhodani observed the fringes of the Addaxur empire for about ten years before making first contact. Carefully planned overtures established friendly relations and reserved 10 of the Addaxur's 37 worlds for the Addaxur without restricting Zhodani expansion. [CT Am 4 Zhodani, p 8, 1985 by GDW.]

Another note on the Addaxur from the same source:
The Addaxur reservation is in subsector G of Tienspevnekr Sector (i.e. the one just anti-spinward of Zhdant Sector, or two sectors spinward and one coreward of the Spinward Marches. [op cit p 10]

I did Tienspevnekr back in the HIWG days, so any sector write-up running around the net is most likely mine (I think someone else did one at some point).

I established the ten world reserve and also planted other Addaxur worlds around the sector. They supposedly fit right in with the Zhodani, so they have an Alien Population code in Consulate space.
 
I established the ten world reserve and also planted other Addaxur worlds around the sector. They supposedly fit right in with the Zhodani, so they have an Alien Population code in Consulate space.


GC,

I pulled out my copy of AR:1 after getting all mixed up with the names. For whatever reason, GT named the species from Addaxur the Clotho and I'd forgot that.

What I had remembered was the "glyph" communication the GT Clotho/Addaxur use and my thoughts about how such communication would make interaction with other races difficult. (I've always been interested in "alien" aliens, so this communication hurdle was played to my preference.)

How did you present the Addaxur in your HIWG write-up?


Regards,
Bill
 
GC,

I pulled out my copy of AR:1 after getting all mixed up with the names. For whatever reason, GT named the species from Addaxur the Clotho and I'd forgot that.

What I had remembered was the "glyph" communication the GT Clotho/Addaxur use and my thoughts about how such communication would make interaction with other races difficult. (I've always been interested in "alien" aliens, so this communication hurdle was played to my preference.)

How did you present the Addaxur in your HIWG write-up?


I toyed with various forms, but never settled on one that I liked. Given that they established enough technology to get off of a high-G world and establish colonies on 36 other worlds by STL, their forms are probably conducive to being strong tool users, which ruled out most of my high-G forms.

As for the Clotho nonsense, I recognized them as hijackers immediately. The Addaxur are the only place in the Zhodani book that uses an "x" linguistically, and have one of the rare uses of "u". I figure Zdetl picked up the "u" from the long-lost Chirpers and the societal rituals that came from that age, but the "x" has no explanation other than coming from the Addaxur. As such, a silent race is a misfit for that spot. The art for the Clotho also bears no resemblance to what I'd expect from high-G life.

The closest form I had to fitting all the parameters we are given was a sort of scaly centauroid gorilla.
 

That's mine. The stellar position codes give it away even if I didn't recognize the subsector names I gave it. Berka and I have bounced back and forth a bit, so the presence of the sector on his site is not a surprise, nor unwelcome. Its in the nature of the HIWG charter. I should probably dive back in and expand my library data for the sector.

And before you ask, I also did most of the naming for Zhdant sector, at Will Dover's request. You won't find any duplicated world names between the two, or the Consulate subsectors in Ziafrplians and Far Frontiers that I did. I think all the subsector names in Ziafrplians are mine as well, but I no longer remember (15+ years). That was some fun, too. Generating thousands of Zdetl words and screening out the tongue-twisters, then screening for duplicates...
 
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That's mine. The stellar position codes give it away even if I didn't recognize the subsector names I gave it. Berka and I have bounced back and forth a bit, so the presence of the sector on his site is not a surprise, nor unwelcome. Its in the nature of the HIWG charter. I should probably dive back in and expand my library data for the sector.

And before you ask, I also did most of the naming for Zhdant sector, at Will Dover's request. You won't find any duplicated world names between the two, or the Consulate subsectors in Ziafrplians and Far Frontiers that I did. I think all the subsector names in Ziafrplians are mine as well, but I no longer remember (15+ years). That was some fun, too. Generating thousands of Zdetl words and screening out the tongue-twisters, then screening for duplicates...

Well . . ., some of the names in the sector data for Zhodane are ones I generated with I did the UWPs, but I do remember we did shoot some letters back and forth about getting rid of the tongue-twisters. Several years later, when I took linguistics in grad school, I realized just how twisted those tables were. :)
 
Will! Long time, man. How yah doing?

As for the tongue-twisters, I tend to insert neutral vowel sounds where needed, but six of seven consonants deep gets to be a bit much. Stacked "ch" sounds got thrown out since I didn't want to sound like I was clearing my throat instead of stating a name. Generally if I couldn't wrap my larynx around it in two or three tries, it hit the reject bin.

The Zhodani word tables throw out some amusing one and two syllable words.
 
I am doing all right. I had been working with the RPGA for a while, but am diversifying back into other systems. MGT has been an interesting read.

I would love for someone to come up with a better way of alien naming than the tables, though I have no idea how that would work.



Will! Long time, man. How yah doing?

As for the tongue-twisters, I tend to insert neutral vowel sounds where needed, but six of seven consonants deep gets to be a bit much. Stacked "ch" sounds got thrown out since I didn't want to sound like I was clearing my throat instead of stating a name. Generally if I couldn't wrap my larynx around it in two or three tries, it hit the reject bin.

The Zhodani word tables throw out some amusing one and two syllable words.
 
I am doing all right. I had been working with the RPGA for a while, but am diversifying back into other systems. MGT has been an interesting read.

I would love for someone to come up with a better way of alien naming than the tables, though I have no idea how that would work.

It's called "developing the needed Conlangs, and using real words"...

It's the habit/hobby that fueled Tolkein... and he didn't even play games with them.
 
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