Not quite a PbP, not quite fanfic -- you can help write the continuing story of the crew that found the Annic Nova. (Link is to the gamestory thread that @Spinward Scout started.) (This thread is to keep out-of-character and setting-note suggestion posts from cluttering up the eventual narrative thread.)
How you can help:
1. If you want to participate in the Play-by-Post element of this there are a few crew positions open, or you can play one of the existing characters from the narrative. I'll re-post the list from the prequel gamestory thread here shortly for convenience and to track updates.
2. You can contribute setting details or situations you'd like to see incorporated into the narrative. The current setting is Boughene Station -- Boughene/Regina (SM 1904). (See also the Brainstorming Boughene thread, here.) The party is preparing for a trip to Victoria/Lanth in the Shugushaag-class Distant Merchant Albatross (J5/2G, 600Td) that's theirs on loan because the shipyard at Boughene accidentally blew up Annic Nova's Collector Drive while attempting the annual overhaul (and reverse engineering it). Oops.
3. You can contribute an NPC you'd like to see incorporated into the narrative.
4. You can comment on, or provide criticism of, the ongoing narrative. Or, just say hello.
The Situation:
It'll be a couple of weeks before their temporary replacement ship becomes available, and the better part of a year before the shipyard finishes Annic Nova. Meanwhile, these folks are stuck waiting on Boughene Station. Fortunately, it's a big place and there's probably quite a lot to do here.
Did I say "a big place"? I wasn't kidding. 600,000 people (mostly human, a few Vargr, some others) in a 3 million displacement-ton station.
It's located in orbit around the gas giant Komesh at the trailing Lagrange Point (L4) of its outermost satellite, Boughene. (This is slightly at variance with canon, but TravellerWorlds generated the result and I like it.)
The station is a dispersed structure (HG) or an unbraced cluster hull (T5), several kilometers long and composed mostly of standardized 50,000Td modules around a central power and transport core. It's vertical with respect to Komesh due to tidal forces; one side faces the beautiful but inhospitable Earth-sized moon Boughene.
It is the trading hub for this end of the subsector -- and the low law level means that almost anything comes through the docks.
There are several locations/facilities that can provide settings:
- The Loading Docks (outer end)
- The Warehouse District (outer end)
- The Mall (near The Warehouse District and close to the transit core) -- you can get almost anything there. There are other shopping centers as well.
- The Shipyard (middle)
- The General Products Headquarters Offices (inner end)
- General Products R&D offices (near Shipyard)
- The University (adjacent to the GP R&D offices)
- Housing Modules (middle, on either side of the Shipyard and The Mall) Housing varies between large and opulent through small and cramped.
- Agricultural Modules (not sure where they go, actually)
- The Knight's Residence (inner end, Boughene side)
- The Scrapyard, a collection of derelict ships near the station that have been repurposed as cheap living space while awaiting recycling
Please feel free to contribute your own!
In Closing:
The fanfic element of this is that I'll attempt writing a narrative here, with or without audience participation.
At some point, I'll take whatever comes out of this exercise and clean it up for inclusion into a writeup of Boughene (probably non-canon but hey, folks can borrow it if they want to).
Thanks for reading!
How you can help:
1. If you want to participate in the Play-by-Post element of this there are a few crew positions open, or you can play one of the existing characters from the narrative. I'll re-post the list from the prequel gamestory thread here shortly for convenience and to track updates.
2. You can contribute setting details or situations you'd like to see incorporated into the narrative. The current setting is Boughene Station -- Boughene/Regina (SM 1904). (See also the Brainstorming Boughene thread, here.) The party is preparing for a trip to Victoria/Lanth in the Shugushaag-class Distant Merchant Albatross (J5/2G, 600Td) that's theirs on loan because the shipyard at Boughene accidentally blew up Annic Nova's Collector Drive while attempting the annual overhaul (and reverse engineering it). Oops.
3. You can contribute an NPC you'd like to see incorporated into the narrative.
4. You can comment on, or provide criticism of, the ongoing narrative. Or, just say hello.

The Situation:
It'll be a couple of weeks before their temporary replacement ship becomes available, and the better part of a year before the shipyard finishes Annic Nova. Meanwhile, these folks are stuck waiting on Boughene Station. Fortunately, it's a big place and there's probably quite a lot to do here.
Did I say "a big place"? I wasn't kidding. 600,000 people (mostly human, a few Vargr, some others) in a 3 million displacement-ton station.
It's located in orbit around the gas giant Komesh at the trailing Lagrange Point (L4) of its outermost satellite, Boughene. (This is slightly at variance with canon, but TravellerWorlds generated the result and I like it.)
The station is a dispersed structure (HG) or an unbraced cluster hull (T5), several kilometers long and composed mostly of standardized 50,000Td modules around a central power and transport core. It's vertical with respect to Komesh due to tidal forces; one side faces the beautiful but inhospitable Earth-sized moon Boughene.
It is the trading hub for this end of the subsector -- and the low law level means that almost anything comes through the docks.
There are several locations/facilities that can provide settings:
- The Loading Docks (outer end)
- The Warehouse District (outer end)
- The Mall (near The Warehouse District and close to the transit core) -- you can get almost anything there. There are other shopping centers as well.
- The Shipyard (middle)
- The General Products Headquarters Offices (inner end)
- General Products R&D offices (near Shipyard)
- The University (adjacent to the GP R&D offices)
- Housing Modules (middle, on either side of the Shipyard and The Mall) Housing varies between large and opulent through small and cramped.
- Agricultural Modules (not sure where they go, actually)
- The Knight's Residence (inner end, Boughene side)
- The Scrapyard, a collection of derelict ships near the station that have been repurposed as cheap living space while awaiting recycling
Please feel free to contribute your own!
In Closing:
The fanfic element of this is that I'll attempt writing a narrative here, with or without audience participation.

Thanks for reading!
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