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BCS Combat and Design

Wrong. That would suppose that it [tons of L-hyd] is instead just jettisoned without use.
Well, no, it would suppose that it is being used for something other than coolant.

Because if it was being used for coolant, it would be far more efficient to just use the small percentage of the LHyd that is fused and using water as coolant. So it makes no sense to suppose that it is being used for coolant.

Since I just gave the means of cooling via something that IS in the rules [rather than something that is PROHIBITED in RAW like what you propose] you are now making ZERO amount of sense.
Right back at you. :p

Address why Black globes need capacitors by RAW when the presence of magic heat sink preclude needing them.

One possibility is that the RAW about black globes are wrong.


Hans
 
It could be that the artificial gravity on a ship and the acceleration compensation field slow particle movement to such a degree that all the waste heat is used to speed them up again.

That's not a bad explanation at all. It wouldn't convert everything in all likelihood, but just doing that with a pile of the energy would dim the light so to speak.

:file_21::file_21:
Exactly the opposite. Magic heat sinks means being able to build perpetual motion machines. It also means ignoring a HUGE area of physics. No, RAW does NOT point to that. It would be a house rule only.

It doesn't have to be a perpetual motion machine, it just has to convert some of the heat to make a difference.

Wrong. Look at the amount of excess L-hyd carried by trav ships. Also, the you are going to require massive refridge units in addition to your PP specs. Where are they?

Also, your proposal also means no capacitors needed for Black Globes. CLEARLY not the case so your magic heat sink it out per RAW.

Those are fair points, but have you forgotten that we haven't got nor are likely to get an explanation for all the L-hyd? It's sci-fi mate, it isn't possible now, and some of it may never be possible. To keep referring to "magic" is to diminish the possibility of discoveries that are outside our understanding right now.

We're not likely to get explanations for a lot of the stuff in Traveller, but that's a good thing because then it won't be debunked if there are various breakthroughs in the near future. I for one am happy to have some of this vague as long as there's internal consistency applied and it makes for a fun game, that last element being what I'm here for!! :D
 
PS: If you want a sci-fi space combat game with oodles of realistic stuff mixed in with the fiction, get a copy of the Saganami Island Tactical Simulator if you don't already have one. It makes Brilliant Lances look relatively easy
 
rancke said:
One possibility is that the RAW about black globes are wrong.
:rofl::rofl::rofl::rofl::rofl::rofl::rofl:
Allow me to elucidate. Discrepancies is when two (or more) statements or rules can't be true at the same time. In such cases there is no way to resolve the discrepancy without positing that one (or more) of the statements are wrong.

Let me give you a more easily understood example. Say that we had been discussing the date of the Maghiz.

HG_B: How come the library data in LDAM says the Maghiz took place in -924?

rancke: My take is that it's because the Maghiz took place in -924.

HG_B: Oh yeah? Then how come the library data in Tarsus says it took place in -927?

rancke: Maybe the library data in Tarsus is wrong?​

See? Not really worthy of a six rofl laugh, is it? Sometimes canon statements or rules are just plain wrong. When two (or more) can't all be true at the same time, one (or more) of them HAS to be wrong. Only leeway is which one you decide is the wrong one. And if I have to invalidate some rules, I'd rather invalidate the ones dealing with a very marginal (in terms of actual game use) device like the black globe.


Hans
 
And if I have to invalidate some rules, I'd rather invalidate the ones dealing with a very marginal (in terms of actual game use) device like the black globe.

Hans

Hasn't that sort of thing happened with most of the changes in rules versions over the years? Something gets invalidated at some point but the game just barrels along nonetheless?
 
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