Went that route early on, ran into the same bullshit most other larger publisher ran into and dropped them. Amazon isn't worth selling direct to. They order in ones and two, just enough to fill the orders they may have. When you add in the cost of shipping and returns you can end up easily losing money.Originally posted by Bhoins:
People talk about the Internet economy, though most Internet companies still aren't showing an overall profit. I would find out what it costs to be a listed vendor in Amazon.com or at least what it takes for Amazon to carry all the books you are producing.
Products less than about 96 pages don't sell well. TA1 was released as a stand alone, and while it still sells, it doesn't sell well enough to justify doing the rest of them that way. Hence the Yiarn Cardee Catalog and EPIC Adventures compilations in the works.(And I would go to Print on each of the TAs individually. But your market research might show that it works better to sell them in bigger batches.)
I think SJG came to that conclusion too, which is why they stopped the Planetary Surveys and other small books they did. Plus they easily get lost among the bigger books on FLGS shelves.Products less than about 96 pages don't sell well.
I don't suppose there's a forum of some kind on the Sci-Fi channel's website where we can, gently and non-obnoxiously, inform people about QLI's Sci-Fi gaming products?Originally posted by hunter:
What I need are potential areas where we can advertise without breaking the bank, and that will also give us some better mainstream exposure. Trust me, I'd kill to be able to afford to produce a 30-second spot for the Sci-Fi channel...
[...]
What we need are guerrila marketing ideas that aren't forms of SPAM.
Hunter
shut down coti for a year.Trust me, I'd kill to be able to afford to produce a 30-second spot for the Sci-Fi channel...
What a constructive idea! Why didn't I think of that!Originally posted by flykiller:
shut down coti for a year.
Yes, Beebop.Originally posted by Malenfant:
Bebop?! Really?
<snip>
Analog, and Asimov's, and F&SF, etc., all experienced declining circulation over the 90s, mostly due to the expansion of the internet and gaming (all kinds). For a while there, in the mid 90s, editorials in them discussed fears of the death of a profitable SF short-story market. I stopped subscribing myself in 1999, so I'm not sure what has happened since then.Originally posted by Malenfant:
(I wonder what Analog's circulation is?)
Bounty Hunting campaigns? Yes. At least one JTAS article mentions it.Originally posted by Malenfant:
Not entirely sure how many Traveller 3I games centre around a bounty-hunting campaign though. Beyond the Heroes:Bounty Hunter book that SJG produced, has the campaign concept even been mentioned anywhere else in Trav's history?
how much would it cost?Trust me, I'd kill to be able to afford to produce a 30-second spot for the Sci-Fi channel...
how many displays of the ad would that cover?I'd guess around 60,000 dollars for a mid range spot in a good time slot.
THAT would depend on the network, AND the time slot. Most outlets at a local level (cable nets and local stations) bill on a schedule...so many spots in THIS time slot, so many spots in THAT timeslot...or a total number of spots spread out over several dayparts (6am-6pm, 12pm-12pm, etc.). The Sci-Fi channel is probably one of the more affordable outlets...seeing as most advertisers don't see them as having all that attractive of a demographic.how many displays of the ad would that cover?
well, I'd be willing to kick three hundred bucks towards it. think we could get one hundred coti's to do the same?The Sci-Fi channel is probably one of the more affordable outlets...