p 174: "The maximum attainable level of a knowledge is 6."
I'm curious what purpose this is supposed to serve.
It can't be an incentive for players to pick Skills instead, because that's not really under their control.
All it seems to do is penalize characters in knowledge-heavy careers, because a lot of their points will be wasted. For instance, anyone who's gone through Higher Education will likely have their Major, and probably Minor as well, maxed out, so if they roll those again it's useless.
I'm curious what purpose this is supposed to serve.
It can't be an incentive for players to pick Skills instead, because that's not really under their control.
All it seems to do is penalize characters in knowledge-heavy careers, because a lot of their points will be wasted. For instance, anyone who's gone through Higher Education will likely have their Major, and probably Minor as well, maxed out, so if they roll those again it's useless.