That would certainly make sense under current rules, ships devalue at ~10% every 10 year period. That however does not make sense to me. Aircraft, for example if properly maintained retain their in value. the only reason they really lose value is due to technology increases, A DC-3 for example cost 75,000 new and sells for 175,000 or more. Adjusted for inflation the new cost would be ~750,000
On the surface this may seem to fit the 10% model, but you also need to remember that the aircraft has gone from being cutting edge to trailing edge, that does not happen in traveller, at least not in the same time frame.
One possible solution might be to require a spaceship to have a Major overhaul every 10 years to reatain it's value. I think I might have the refit cost 2d6+2%, or the ship loses 10% of it's value. For a free trader this would be 1.4 Mcr to 5.1 Mcr and average 3.3 Mcr Verus a loss of 3.7 Mcr in value.
I am sort of leaning towards using the square root of age*10 for depreciation value. That would give a value of 20% for 40 years, and complete devaluation after 1000 years. Or just over 70 years if major overhauls are not done.