Is the population density really that high?
Checking... OC has a lower pop density than the Netherlands (still mostly farmland), but of course crazy high compared to Sweden.
It's not the population density, it's the cost of the land under the house.
Is the population density really that high?
Checking... OC has a lower pop density than the Netherlands (still mostly farmland), but of course crazy high compared to Sweden.
It's not the population density, it's the cost of the land under the house.
Is the population density really that high?
That's a good idea. I'd keep it at 0.1G or less -- just enough to maintain orientation, but low enough to prevent dropped objects (or falling personel) from reaching dangerous velocities.That. My sister lives in a DC suburb so housing is crazy. Of course, I live in Asheville, NC and housing is crazy but we have a lot more space.
Back on topic: could just use a grav shaft: ladder/guide rails but no gravity. 'Course then you may have to do a Zero G success roll to use it
edit: plus, in the event of losing gravity for whatever reason, you are already used to it!
If you are using a magic reactionless maneuver drive then there is no 'effective gravity' from acceleration.
It's only reaction drives that will grant the illusion of gravity.
The drive may be "reactionless", but you are not.no reaction no imaginary gravity.
No, MT makes it clear that M-drives creates thrust that pushes the M-drive itself.The magic reaction drive is accelerating everything within the drive's volume of effect - ie you are accelerated at the same rate as the floor, walls etc so you are weightless.
Yes, exactly.The reactionless part only refers to the means of generating acceleration, that acceleration is still happening and therefore a 1G ship is still accelerating towards the position of those aboard.
If the drive were reactionless, we wouldn't need inertial compensators.
It also wouldn't instill momentum, would it?
Artificial gravity drives just produce thrust, nothing more, just like any other aircraft drive. Grav vehicles work like helicopters. Internal gravity would be the sum of the local gravity field and any acceleration. (Unless we only use LBB1-3, in which case we have no idea how it works.)All this gets to the question of "what direction is 'down' inside an Air/Raft with the nullgrav modules turned on?"
LBB2 says nothing about artificial gravity nor inertial compensation, that came with LBB5.Not sure where I'm going with this, other than to note that the LBB2 drive table suggests that the TL limit for M-Drives is a constraint on how much of an artificial gravity field you can generate (field strength * affected volume) at the TL, not how much force (acceleration * volume) the drive can generate.
Weeks in zero gravity (or 6 G) would be a PITA.
Technically, less than an hour at 6 G would be fatal ... G-LOC followed by death.
Which is where acceleration couches and tanks come in.
By my calculations, you can getaway with a constant acceleration of one point four for default humans, plus presumably one for the couch, and two for the tank.