Renard Ruche
SOC-12
I haven't played/gm'ed a Traveller (or any other RPG) game since high school (35 now). Over the past few years, I have been collecting Traveller stuff from most of the eras, never really thinking I would play again...it was just good stuff!
However, it seems that one or two friends of mine are interested in doing an RPG...I of course suggested Traveller. After trying to figure out what rules-set, digging through all of the house-rules, alternate sci-fi systems, etc., I have decided to start out with CT (while using the DGP task-system).
Now, keep in mind that my friends have never heard of Traveller.
In searching for a good starting point/adventure, I am leaning towards using the boxed-set: Tarsus. I am currently reading through the adventure. To me, it seems like a good starting point, with pre-gen characters and background to get us all started fairly quickly.
I am wondering if anyone has ever run Tarsus, and if they have any suggestions on running the adventure. I am thinking of starting out the crew at either Glisten or Trin, as they both have Naval and Scout bases; which to me seems a logical place to muster-out (I am leaning towards Glisten, since it's an asteroid belt, and would immediately put the players in a setting that let's them know they are in the Far Future.). This would allow me and them to run at least one session as a 'travelling' adventure, letting them (and me!) get to know/develop their characters/relationships.
Questions, Comments, Suggestions, Concerns?
Thanks for any tips in advance!
However, it seems that one or two friends of mine are interested in doing an RPG...I of course suggested Traveller. After trying to figure out what rules-set, digging through all of the house-rules, alternate sci-fi systems, etc., I have decided to start out with CT (while using the DGP task-system).
Now, keep in mind that my friends have never heard of Traveller.
In searching for a good starting point/adventure, I am leaning towards using the boxed-set: Tarsus. I am currently reading through the adventure. To me, it seems like a good starting point, with pre-gen characters and background to get us all started fairly quickly.
I am wondering if anyone has ever run Tarsus, and if they have any suggestions on running the adventure. I am thinking of starting out the crew at either Glisten or Trin, as they both have Naval and Scout bases; which to me seems a logical place to muster-out (I am leaning towards Glisten, since it's an asteroid belt, and would immediately put the players in a setting that let's them know they are in the Far Future.). This would allow me and them to run at least one session as a 'travelling' adventure, letting them (and me!) get to know/develop their characters/relationships.
Questions, Comments, Suggestions, Concerns?
Thanks for any tips in advance!