SatyrArt
SOC-3
I'm inspired to play the 1977 version of CT, fairly Out-of-the-Box style.
But in a desire to push away some of the Clark-tech, while still being authentic to the period Marc wrote CT in, I have found myself drawn towards Gerard O'Neill's High Frontier.
But I find it peculiar that I don't already see much about that as a setting for CT, either published or made by other enthusiasts.
So far, the closes TTRPG resources I've seen on it are the GURPS "Transhuman Space" series, and the Zozer Orbital setting made for the Cepheus SRD.
Note: I am curious about the upcoming Mongoose Pioneer RPG: Explore the Solar System product.
Have I overlooked any High Frontier TTRPG products?
Has anyone in the forum ever tackled this approach before?
Has anyone found their CT experience stunted with the removal of the FTL game mechanic?
Has anyone supplemented it's game rules function with an STL substitution (ie alternative charts already made).

But in a desire to push away some of the Clark-tech, while still being authentic to the period Marc wrote CT in, I have found myself drawn towards Gerard O'Neill's High Frontier.
But I find it peculiar that I don't already see much about that as a setting for CT, either published or made by other enthusiasts.
So far, the closes TTRPG resources I've seen on it are the GURPS "Transhuman Space" series, and the Zozer Orbital setting made for the Cepheus SRD.
Note: I am curious about the upcoming Mongoose Pioneer RPG: Explore the Solar System product.
Have I overlooked any High Frontier TTRPG products?
Has anyone in the forum ever tackled this approach before?
Has anyone found their CT experience stunted with the removal of the FTL game mechanic?
Has anyone supplemented it's game rules function with an STL substitution (ie alternative charts already made).



