Psionics - chapter errata and clarification
In several spots in the chapter, Endurance checks are mentioned. The general scope seems to involve (1/C3) Psionic actions allowed per second, and that each attempt is followed by a (2d < End) check to see if the Psion becomes fatigued.
If this applies to all ability use, it should be given its own segment, instead of burying it in random spots in the text. Also, the results of fatigue should be included - is Psi reduced temporarily, or is there a modifier to subsequent rolls? If End is 12 or greater, 12 should still be failure, but may or may not affect fatigue - add that clarification as well.
In several places, ability may be zero or no less than half of CP. If CP is odd, do you round down for half, i.e. CP of nine (9) means no value less than 4?
On page 530, for the Move ability, it makes more sense that MASS would be the roll factor, not range. Also, I'd expect that the object should not be "anchored" in place, i.e. it could be moved freely. A building, for example, is normally on a permanent foundation, and would need to be ripped off that foundation to move freely.
On page 531, in the description of teleport distance, it reads "A Psion can Teleport to a location he can see (or use another of his senses to sense). excluding As a practical matter, possible Teleport distance is the limit of ordinary vision (R=8 = 500 km)."
Drop the word excluding above, and it makes much more sense.
On the same page, the example for Bin Lagash needs clarification. The segment reading "(CP=9, Teleport-8, Size=5)" should include the Range ability, for example "(CP=9, Range-9, Teleport-8, Size=5)" to match the later example.
Also, there appears to be an extra -1 to in the formula. The 17 matches to Range-9 plus Teleport-8, the ( 3 + 1) to Size-3 and range-1 away from the character, and the -5 to the distance teleported. Where did the extra -1 come from -- is that a mod of some sort??
For the Characteristic shift ability, if you borrow from the targets CP, what effect, if any, is there on the recipients Psionic ability scores?
For the Touch ability, on self, should your own size really factor into the roll? You'd think damage would already be adjusted by size. For example, a d6 impact to a size 3 creature would be significantly more serious than the same (bullet, for example) impact on a size 7 creature.
On page 532, the Mentation section does not mention telepathy at all. Is telepathy to be considered "control a mind" to send, and "read a mind" to receive? Also, in the formulae, should the word Psi actually be the word Constant, i.e. "Difficult (3D) < Psi + Direct" should be "Difficult (3D) < Constant+ Direct" where Constant is the Mentation level, rather than using Psi (CP)?
On the same page, the whole flux thing for Order/Chaos and Good/Evil is essentially useless for anything but restricting where you can go to train for Ethics. At the least, don't force a random Ethics roll on the character. The referee should be able to determine, based on past actions, what the characters Ethics are. Then you need only determine the Institute's ethics. Or possibly change good/evil to moral/immoral, which makes more sense, or maybe 3 or less on 2d.
For the Intuitions, one is randomly selected for each game session. It cannot be used again until the other two are tried. Is each one of the three limited to once per attempt per session, or may it be used multiple times? Once per intuition per session makes the most sense, but this is not clear.
Finally, on page 533, the Sixth stage, it mentions self-instruction and self-directed improvement. Does this mean the Psion can improve that ability, similar to increasing skill levels? Is that progression in addition to skill improvements?
Finally, can two or more Psions "link" to augment ability? For example, if three Psions wanted to move an object that none could move as an individual, could they work together to do so? Would one be primary, and "borrow" from the others, as if using the Characteristic shift ability?