playtest
The RPG world is a cottage industry. It dosent work well as a full blown corporate one. It cant be the players of RPG's are on average a bit odd to start with. The customer base is a bit more imaginative than the run of the mill couch patatoe that spends every off work moment in front of the TV.
Hmmn I guess you missed TSR's early relases back in the Late 1960's (notably a small rpg that first set of trial rules appeaered in chainmail magazine issue # ahh 48 i think been a few years ago...That is now the most widely known RPG on the market today. How many playtest sessions and rewrites did it get ..lets see 1970's the 3 booklets then were released and a fanzine got started ...1972 the Blue box with a viable set of rules was released ...1978 ..the full on first edition of the game got released more than a decade from the initial alpha set of rules. and that game has undergone 4 full on revisions since. The last two released without large scale semi public playtest and it shows ...
Ergo Mr Marc Miller is doing a great job the finished product will hit the shelves playtested and proofread many times over as opposed to edited and not fully tested till after release. Furthermore he has a decent number of his target audience playtesting the rules before it hits market. To be 100% honest no RPG on the market today has gotten half the playtesting that T-5 has gotten to date.
Im pleased with the product as is and theres more of it coming.
I can't say I'm that knowledgeable of the RPG industry, but watching the development of T5 is like watching the Keystone Cops. I can't imagine anything more amateur.
T5 in development for years.
The RPG world is a cottage industry. It dosent work well as a full blown corporate one. It cant be the players of RPG's are on average a bit odd to start with. The customer base is a bit more imaginative than the run of the mill couch patatoe that spends every off work moment in front of the TV.
Hmmn I guess you missed TSR's early relases back in the Late 1960's (notably a small rpg that first set of trial rules appeaered in chainmail magazine issue # ahh 48 i think been a few years ago...That is now the most widely known RPG on the market today. How many playtest sessions and rewrites did it get ..lets see 1970's the 3 booklets then were released and a fanzine got started ...1972 the Blue box with a viable set of rules was released ...1978 ..the full on first edition of the game got released more than a decade from the initial alpha set of rules. and that game has undergone 4 full on revisions since. The last two released without large scale semi public playtest and it shows ...
Ergo Mr Marc Miller is doing a great job the finished product will hit the shelves playtested and proofread many times over as opposed to edited and not fully tested till after release. Furthermore he has a decent number of his target audience playtesting the rules before it hits market. To be 100% honest no RPG on the market today has gotten half the playtesting that T-5 has gotten to date.
Im pleased with the product as is and theres more of it coming.