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System Traffic

Does anyone have any good formulas or writeups on typical starship & spaceship traffic in a given system based on the TL, population, etc?

The T20 book doesn't seem to go into it very much so I'm curious if there is some canon explaining it or even what some other use IYTU.
 
well, good canon answers? Not that aren't GT derived... Whihc makes their canonicity questionable.

However... one can take the TCS numbers, and figure out a similar set for shipping at J1 (assume that price point based upon standard designs) if the system has potential trade parters at J1; figure at J2 if minimum distance is J2.

as a SWAG, and In the absence of GT:FT, and the absence of other support materials (like TCS), I'd figure Cr10 per head for a merchant shipping maintenance budget per year... Using 1/4 Type R, 1/4 Type A2, 1/4 Type A (assuming J1 routes exist), and 1/8th each J1 and J2 barges at 1000Td. So, thats KCr10 per head for shipping fleet. This, of course, represents the government owned liners...

for Rich worlds, double this number. For Poor, halve it. Industrial doubles, NI halves. TL below 8 halves; below 6 halves again. Double it for an A port, halve it for D/E ports, and quarter it for X ports.

Apply Cr1 per head for the mainworld and Cr10 per head for the subordinate worlds for in-system shipping maintenance, again KCr1 or 10 per head for new purchase costs, for an in-system fleet of merchants. Double for Rich, Industrial, A,B,G ports, halve for Poor, NI, D/E; quarter for X/Y.

Why that figure? Cr10 per head for maintenance costs?
Well, it's a nearly invisible amount of tax, and maintenance costs are the big limit. Bonds or other major capital expenses probably pay the initial and replacement costs, at least when not replaced by profit. I figure the Merchant Marine Support Tax is probably around Cr26 per head per year per person... much of which is shipping, etc...... And those ships probably are kept in service til they are no longer repairable!
 
Originally posted by chrome_gnome:
Does anyone have any good formulas or writeups on typical starship & spaceship traffic in a given system based on the TL, population, etc?
First check the real world figures for military and civilian shipping of a number of maritime nations on Earth today. That will give you a range of military:civilian shipping figures[*]. Then work out the size of the world's navy and work out the size of the mercantile navy from that.

[*] It's one of the things that has been on my 'to do' list for years now, so if you do it, please post the results.


Hans
 
Mine, too, Hans, Mine too....

I just SWAGed on using the TCS figures as a break-even cost wise; with much lower drive costs and fittings costs, merchantmen should out-tonnage the warships given the same budget.

Of course, a maintenance cost based approach should work for both...
 
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