When most people think of Starports, visions of something like LAX pop into your head, but instead of rubber scarred runways and 747s, you have fusion rocket seared landing pads and a random assortment of Free Traders and what not.
But, more importantly, there is this concept not often discussed of basically only ONE Starport on each planet, rather than, perhaps several. Or, even more interesting, COMPETING Starports (notably for freight traffic).
Now, I guess it's easy to simply assume that a planet has a single Starport, at least if you consider the orbital facilities designed to manage and handle large volumes of freight traffic and ship them dirtside.
But I'd like to think that save the most underpopulated of worlds, there would be several downports for ships to land at, perhaps with different facilities (like there's a single A class Star/Downport on the main continent, but there's a couple of B class Downports on the other major continents).
This brings up another question. I would think that a vast majority of freight traffic would simply be freight container traffic, rather than "loose", at least for generic freight vs specialized bulk carriers. The detail of course is that a typical modern container ~(20'x8'x9') is ~10 DTons, and it can make the smaller freighters a little bit coarse in the their payload load outs.
And what about intermodal traffic. What happens to the freight when it hits the ground. With grav technology, roads are (almost) meaningless, at least as an interconnect between cities (you want roads in the cities because folks don't care to walk in the mud). Do you think that something like a rail network would form on a high tech world, or would there simply be large streamlined, perhaps suborbital freighters to move freight longer distances across the planet, and finally down to local "trucks"?
But, more importantly, there is this concept not often discussed of basically only ONE Starport on each planet, rather than, perhaps several. Or, even more interesting, COMPETING Starports (notably for freight traffic).
Now, I guess it's easy to simply assume that a planet has a single Starport, at least if you consider the orbital facilities designed to manage and handle large volumes of freight traffic and ship them dirtside.
But I'd like to think that save the most underpopulated of worlds, there would be several downports for ships to land at, perhaps with different facilities (like there's a single A class Star/Downport on the main continent, but there's a couple of B class Downports on the other major continents).
This brings up another question. I would think that a vast majority of freight traffic would simply be freight container traffic, rather than "loose", at least for generic freight vs specialized bulk carriers. The detail of course is that a typical modern container ~(20'x8'x9') is ~10 DTons, and it can make the smaller freighters a little bit coarse in the their payload load outs.
And what about intermodal traffic. What happens to the freight when it hits the ground. With grav technology, roads are (almost) meaningless, at least as an interconnect between cities (you want roads in the cities because folks don't care to walk in the mud). Do you think that something like a rail network would form on a high tech world, or would there simply be large streamlined, perhaps suborbital freighters to move freight longer distances across the planet, and finally down to local "trucks"?