Originally posted by robject:
Depending on the material, sure. In particular, I'd be very happy to see FFS designs.
Okay, here are two guns I've designed using FF&S1. Both are TL-18 FGMPs.
The first was designed in an attempt to give the intrepid spacemen something hand-held that looked like what Spiff had in the comics. It came out as follows:
Kill-o-Zap Gun, Mark I
Type: Fusion Gun
TL: 18
Discharge Energy: 1.77 Mj
Wt: 2.67 kg loaded
Ammo: 10 (box magazine)
Bulk: 2 (large hand pistol)
Short Rng: 88.5m
ROF: SA1
Dmg: 15
Pen: 1/2-1-4
Recoil: 15 (!)
While nice, the recoil on it looked a bit impractical. So, I decided to look at something a bit larger, say about the size of the crunch gun in RCEG. Assuming that Battle Spandex doubles strength like Battle Dress, this should be man-portable, and a heckuva killing stick.
Super Zap Gun, Mark I
Type: Fusion Gun
TL: 18
Discharge Energy: 35 Mj
Wt: 52.73 kg loaded
Ammo: 10 (box magazine)
Bulk: 5 (large sniper rifle or HMG)
Short Rng: 3400 m (effectively line-of-sight)
ROF: SA1
Dmg: 68 (Makes a serviceable antitank weapon)
Pen: 1/2-1-4
Recoil: 3
These are both rather extreme, and what I should probably do is a Zap Gun Mark II with a slightly less ridiculous discharge energy and manageable recoil. I have to admit that even though it doesn't look like anything from the comics, I rather like the Super Zap Gun- I have this image of my character in Battle Spandex (which clearly has to function as a vacc suit too) floating outside the enemy warship and blasting at its sensor arrays to allow a daring escape.