If you're using liquid hydrogen, you have to assume you're also using tanks capable of storing liquid hydrogen - in other words very good cryogenic storage tanks. A futuristic society capable of building a ship that will get you repeatedly from orbit to ground and back without frying you along the way knows how to insulate a tank against heat. Short of something happening that damages that tank, I don't think there's anything to worry about on that front, certainly not during the brief life remaining to your poor players if they don't find some way out of their predicament.
A much bigger problem, I think, is what your players are planning to breathe once the air grows stale and their suit tanks run empty. That's likely to be the most immediate of the coming crises if they don't manage to get some sort of emergency power going.
After that its - more or less in order of priority - how they're going to get the CO2 out of the air before it builds up enough to kill them (which will most likely get solved at the same time as the O2 crisis, if their solution involves finding some way to get power to the air recycler ... unless of course the outage damaged the recycler so that it no longer functions quite to specs), how they're going to stay warm (or cool, if this misfortune occurred while they were close enough for the local sun's heat to be an issue), how they're going to stay hydrated, how they're going to stay fed, and how they're going to summon help in whatever time they can manage to buy with their solutions.
There are an assortment of other minor-to-major inconvienences as well (like whether their available light sources, if any, will last long enough to solve all these problems), but the really fun ones are those first few.
A much bigger problem, I think, is what your players are planning to breathe once the air grows stale and their suit tanks run empty. That's likely to be the most immediate of the coming crises if they don't manage to get some sort of emergency power going.
After that its - more or less in order of priority - how they're going to get the CO2 out of the air before it builds up enough to kill them (which will most likely get solved at the same time as the O2 crisis, if their solution involves finding some way to get power to the air recycler ... unless of course the outage damaged the recycler so that it no longer functions quite to specs), how they're going to stay warm (or cool, if this misfortune occurred while they were close enough for the local sun's heat to be an issue), how they're going to stay hydrated, how they're going to stay fed, and how they're going to summon help in whatever time they can manage to buy with their solutions.
There are an assortment of other minor-to-major inconvienences as well (like whether their available light sources, if any, will last long enough to solve all these problems), but the really fun ones are those first few.