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General Problem with assumption: Why would players be 1 week in starport?

You can make up an entire system using nothing more than LBB:3

Generate the mainworld as normal. Roll or decide how many planets there are in the system. Generate them with one or two changes - population should be at least 1 less than the main world, government type and law level can be set as being the same as the mainworld if you want, or roll if you want a bit more fun...
 
You can make up an entire system using nothing more than LBB:3

Generate the mainworld as normal. Roll or decide how many planets there are in the system. Generate them with one or two changes - population should be at least 1 less than the main world, government type and law level can be set as being the same as the mainworld if you want, or roll if you want a bit more fun...

The biggest problem for me is always atmosphere, and possibly hydrographics. I would convert any non-tainted Thin/Standard/Dense atmosphere for a non-Mainworld to Exotic of the same pressure. Tainted might remain the same, or become corrosive in the Inner Zone, and become Nitrogen or trace and/or frozen to the surface in the outer zone, depending on world size.

Hydrographics in the outer-zone is ice (or sub-surface ocean), is "0" in the Inner zone.

Unless of course there is another world around a companion star in the system in its habitable zone which might be somewhat "shirtsleeve environment" . . .
 
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Ah, I get it -- mainworld is the most hospitable one, so any other has to be less-so.
When I see a Main World with Atmo A, B, C, Vacuum, or Asteroid Belt, I can't help but wonder how much worse the other 'Planets' in the system are.

It's possible that a better world doesn't want visitors, so it has the Star Port on a less welcoming world, but how often is this the reality?
 
When I see a Main World with Atmo A, B, C, Vacuum, or Asteroid Belt, I can't help but wonder how much worse the other 'Planets' in the system are.

It's possible that a better world doesn't want visitors, so it has the Star Port on a less welcoming world, but how often is this the reality?
I think, based on the entries for Glisten and Bowman, the two Ateroid Belt systems out campaign deals with most frequently, that if the 'main world' in a system is rolled as Asteroid belt, then that asteroid belt takes the place of every planet in the system and all places in that system are on asteroids of one sort or another.

For actual planets, I could totally see the owners of land on the nice planets in a system charging the starport developers way too much for the land and water rights they'd need, and the Starport people just moving to a cheaper location rather than pay through the nose for services.
 
If I'm not mistaken, Imperium starports are extraterritorial, and likely built on Imperial reservations.

And, there's eminent domain.
So, they're definitely extraterritorial. Eminent Domain is a bit tricky, because it requires 'just compensation' to the landowner in most jurisdictions. If what the court decides 'just compensation' is more than the imperium wants to pay, then they may decide it's cheaper to plop down a cheapo starport on less expensive or unclaimed land.

It may also be a case of landing and building a starport on a planet before the whole system was looked at. I can imagine developers would love to bribe scouts to omit findings in a report on a new system, so that the Imperium builds on suboptimal land while the briber sails in and claims another planet in system and 'discovers' that it's more than what was in the scouting report.
 
I think, based on the entries for Glisten and Bowman, the two Ateroid Belt systems out campaign deals with most frequently, that if the 'main world' in a system is rolled as Asteroid belt, then that asteroid belt takes the place of every planet in the system and all places in that system are on asteroids of one sort or another.

For actual planets, I could totally see the owners of land on the nice planets in a system charging the starport developers way too much for the land and water rights they'd need, and the Starport people just moving to a cheaper location rather than pay through the nose for services.
I believe the original map for the OTU, only the main worlds were made, and later the rest of the system could be filled in? As a matter of fact, I think that's how it is in all of the Traveller rules? But there is also the option to make the whole system first and choose the best world for the Main World later in some of the rules (T20 in my case).
 
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