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Polities of the Long Night

Since we do not have a comprehensive UWP set for c.-1776 (and probably should not attempt to make one) the TL12 question should remain a matter of campaign need. Jump 2 is enough for broad mobility across Imperial space, only becoming a concern in a few stellar neighborhoods. Terra and Corridor come to mind, but there are also some thin spots in what would become Julian space and near the Delphi Rift on the Ley/Fornast edge.

My assumption is that higher tech is much like the Rule of Corporate Projects: if you have more than a half dozen participants and less than a hundred, the outlook for success is not good. High tech during the Long Night will occur in either lone mavericks or the largest of polities, and probably won't stick for long.
 
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