I've always though it a little strange that it cost the same to buy a ticket regardless of the ship jump number. It is, of course, much more cost effective to buy a ticket on the ship that requires the fewest jumps to your destination, so why isn't the price a little higher to take advantage of that.
Suppose I want to go to a planet two parsecs away along a main. I can pay 10K to get there in a week on a jump-2 ship, or 20K to get there in two or three weeks on a jump-1 ship.
I'm toying with the idea of increasing passage costs by 5K (for high) and 4K (for medium) for each parsec travelled past the first in a single jump. This way there is some incentive to design a liner with more than jump-1 or 2.
Any thoughts?
Suppose I want to go to a planet two parsecs away along a main. I can pay 10K to get there in a week on a jump-2 ship, or 20K to get there in two or three weeks on a jump-1 ship.
I'm toying with the idea of increasing passage costs by 5K (for high) and 4K (for medium) for each parsec travelled past the first in a single jump. This way there is some incentive to design a liner with more than jump-1 or 2.
Any thoughts?