Condottiere
SOC-14 5K
Which is why you have kids.
What does that buy them locally? If you are buying a 1 million Cr grav harvester versus a 100,000 Cr TL 7 harvester is it worth ten times the cost? If local labor is cheap due to a lack of alternative jobs to agriculture, wouldn't the lower cost harvester plus cheap labor be a better deal?
Exports or not, sometimes better technology isn't the correct solution to a problem.
It seems like there is room for something in the middle here. I took a look online and found: IOF's and Corporate Businesses. On a Low Pop/Non Ind high tech world, the higher tech could cause the lower population to act like an Ag world, with most, if not all, of the population working for the IOF or CB that owns the farms on the world.What does that buy them locally? If you are buying a 1 million Cr grav harvester versus a 100,000 Cr TL 7 harvester is it worth ten times the cost? If local labor is cheap due to a lack of alternative jobs to agriculture, wouldn't the lower cost harvester plus cheap labor be a better deal?
Exports or not, sometimes better technology isn't the correct solution to a problem.
I think that shows up in the World Generation.. the 2 main determinants for TL are Population (ie local resources) and Starport (ie offworld resources). you get a TL by building it or importing it.While a perfect justification for a lot of TL5 planets, I view something like a nonindustrial agricultural TL10 world with grav harvesters as a statement of economic export clout.
The planet has enough profitable exports to afford importing the good stuff, so we can expect one or more high value crops or dependent meats or animals and they are amenable to automated equipment, especially being a low pop world.
Or the high tech allows freshly harvested preservation that increases shipping value.
That argues for something like the Hacienda or Plantation system to be in place. It would be the agricultural equivalent of a mining "company" town. Both would be situations where the corporation owns virtually everything, including the sentient population if not by deed on paper, certainly simply by controlling and owning virtually all businesses and the means of import and export.It seems like there is room for something in the middle here. I took a look online and found: IOF's and Corporate Businesses. On a Low Pop/Non Ind high tech world, the higher tech could cause the lower population to act like an Ag world, with most, if not all, of the population working for the IOF or CB that owns the farms on the world.
Traveller doesn't have a system for this to work, so it would be something like a house rule. I remember a scene in one of the Star Wars novels, where someone was on a Agri-world with many fields being harvested by robot harvester machines. Hadn't really thought about it until now, about how something might be possible or necessary, like in a Traveller setting.
Going the other way, how much population would a low tech world need to have a viable off world agricultural presence, if they were part of an interstellar trading route?
But that, in turn, means the locals need compressed air or electricity to make the nail guns work. They'd also now need the factory produced nail strips the gun uses along with possibly oil for regularly lubricating the gun.The fact that we can have nail guns doesn’t stop hammer and nails from use. The option is there and funded when it makes sense.
TL also means general items in use so apparently the locals are well off enough to broadly afford medical/transport/computer tech above our current level.
But that, in turn, means the locals need compressed air or electricity to make the nail guns work. They'd also now need the factory produced nail strips the gun uses along with possibly oil for regularly lubricating the gun.
On the other hand, having one machine like this locally and importing only wire for it, means you can make numerous sizes of nails in quantity.
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While you would expect it to normally be electrically powered, steam or water would be alternatives. Hammering nails may be a bit slower, but no power is needed on site to drive them other than muscle.
Of course, it might be cheaper to just import the nails by the barrel since they would have an unlimited shelf life. Anything that has a long shelf life is pretty ubiquitous, and isn't too bulky, would be easier to import than produce locally I'd think on a low pop world. This is where the small trade ship with a cargo capacity of 100 to 500 tons would be a perfect fit. It runs on a set schedule arriving at the planet say every 4 to 12 months and delivers a set load of cargo picking up what the locals export, if anything.
That gives the low pop planet a balance of trade they can sustain.
Another potential low tech world reason is that the world specializes in something that is low tech but demands a good price. For example, handmade furniture, clothing, or art. Or they are a resort world for say, hunters and sportsmen. In these cases, there could be a very high-tech resort or other amenities in a town or near the starport, while the other 95%+ of the world remains low-tech. In these cases, the rating would be because the world is almost entirely low-tech on purpose but has high-tech amenities available for customers and buyers who might demand them.A low tech society is low tech because it wishes to be low tech, for whatever reason.
Either that, or they're simply too poor to buy the tech they want.
If the population is sitting on a exploitable resource that someone else would want, that someone would try to come and get it. They would negotiate with the native population, and they would bring in the most efficient tech necessary to do the extraction. Whether that's simply more shovel or power loaders, who's to say.
The key point is that markets as a general rule don't like being "low tech". Technology brings opportunities and new markets, and there's dTons worth of capital in the Galaxy willing to leverage itself to make more wealth.
Like resource extraction, whatever tech is necessary to support and grow the market, will be imported.
If there is no market, then nothings coming in. The tech that comes in is there to fill a need and a vacuum.
Small pop world, small markets. "The mine" might be the only market for tech, imported by the Company to exploit the mine, because of the larger, external market, that the mine feeds. So, the mine is TL12 with it vehicles, mining lasers, fusion powered processing machines, C class ore hauling starport, the local machine shop to support all of these things. Meanwhile, the local workers are coming in on horseback. But at least they have company provided cell phones and other wireless infotainment devices (for only 9.99Cr per month!), and antibiotics from the mines medical center.
I find this to be a naive perspective.If they use hammers cause that’s all they need, they won’t have nail guns.
This implies a "choice" in the matter.A low tech society is low tech because it wishes to be low tech, for whatever reason.
Most of the time ... an exploitable resource (of some variety) is REQUIRED for colonization to even be worth the effort involved. However, doing a "snatch & grab" of somebody else's stuff™ isn't always a practical idea (see: the economics of Piracy).If the population is sitting on a exploitable resource that someone else would want, that someone would try to come and get it. They would negotiate with the native population, and they would bring in the most efficient tech necessary to do the extraction. Whether that's simply more shovel or power loaders, who's to say.
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Wedgies and butts.
And then there's construction techniques in which "nail" type fasteners would be detrimental, rather than beneficial.Different use cases.
And then there's construction techniques in which "nail" type fasteners would be detrimental, rather than beneficial.
Seismic protection, for example, requires flexibility ... which nails/screws as fasteners would prevent from being possible.
In a world with the tech level for autonomous driving5. Not everyone is going to want shell out a quarter of a million starbux for a family sedan in the form of an air/raft.