Any edition of T2K would be fine.
Mike
Am making an offer for 4e, but I've not yet bought the Foundry VTT package for it, and that would make it run a LOT better. I'd say a 6 session + Char Gen on fridays and subsidizing half the cost (it's $32, so that would be $16) of the Core Rules pack for Foundry. Note that any Javascript enabled browser serves as the client for Foundry. I've used a chromebook with a sub-sized screen (1024×768) to run a foundry game before - specifically Alien - and, while it complained, it was good enough. (I was using someone else's self-hosted license that run. And have since upgraded to a largescreen machine.)
In 2021 or so I ran two simultaneous campaigns of T2K - one for a 5-7 player FTF group, one for a 4 player remote group using Discord and GTove. GTove was decent for map, but I'd really rather have the automation the Foundry core rules pack brings.
I self-host my Foundry license, and my preferred night is friday (as I run a Wed Daggerheart and a Sun Daggerheart, soon to be going to Alien). I'm in Oregon, time wise, and sleep in to noon. so I can be available roughly 4pm to midnight, but ideally a 4-4.5 hour block.
In the early 90's, I ran a number of one shots of 2.0 ed T2K.
In the mid 80's, I ran a several month long campaign of 4-day-a-week half-hour sessions of 1st ed.
I try to run T2K 4 RAW, and have stuck pretty close in my games, save allowing restoring a helicopter in one of them as a major plot point.
I don't hesitate to let PCs die if the dice & rules so indicate, and generally randomize initial targets if multiple are equally likely. I also have had no issues bringing replacement characters in.
My BA is in History, focused upon Russian history...
I'll note as well: I've run a number of other Year Zero Engine games: 2 campaigns and 5 cinematics of Alien, a mini-campaign of Vaesen, a campaign of Tales from the Loop, a one-shot of Blade Runner, and the aforementioned runs of T2K 4. I like the core YZE concepts.
