mike wightman
SOC-14 10K
Does anyone still use rules from High Guard 1st ed?
The reason I ask is that I recently obtained a copy off ebay and...
what happened to 10t bays, fusion drives as weapons, high intensity missile fire, missile magazines, low power plant fuel consumption and a much better damage table(IMHO)?
Ok, a lot of HG2 is better but I can't help feeling that some of what was dropped could have been included and would have given us a richer game as a result.
Does anyone combine the two?
I'm sorry if I am resurrecting a very old topic for discussion but us newcomers (22 years off and on) may never have seen HG1 before.
The reason I ask is that I recently obtained a copy off ebay and...
what happened to 10t bays, fusion drives as weapons, high intensity missile fire, missile magazines, low power plant fuel consumption and a much better damage table(IMHO)?
Ok, a lot of HG2 is better but I can't help feeling that some of what was dropped could have been included and would have given us a richer game as a result.
Does anyone combine the two?
I'm sorry if I am resurrecting a very old topic for discussion but us newcomers (22 years off and on) may never have seen HG1 before.