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You mean the JavaScript + Perl code on my GunMaker webpage? I want any and all of these. Report them to me. A new T5 thread is fine. PM is fine. Email (robert.eaglestone@gmail.com) is fine.
The most important thing I've learnt about GunMaker is not to be bound by the longname produced. If a Gauss Carbine will fill the niche of a Gauss Pistol IYTU call it that.
Thats a good point. I see that the added D under Burden and Stage is undifferentiated as either D1 or D2.
If you look at the H3 Weapons Effects they are secondary and based on the H1 and H2 effects.
I'm not sure these effects would increase in the same way as the "main" effects. The examples I've seen have all added the D to the D1 D2 column and not the D3 column.
But its a good point you make. Why not increase all the effects by the number of dice given.