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Further Development of Phlange Subsector A Comitas

BwapTED

SOC-13
TSUKUYOMI

X 1009AA-6



An isolated society of Solomani-orgin, inhabiting a honeycombed moon, under the absolute authority of a popular tyrant.



Lacking reliable access to gravitic technology, the ‘moon men’ have adapted to their low grav subsurface environment with the aid of milkfern, a sporating protist rich in calcium and proteins.

Even with this special diet, these wan, light-boned, long-fingered people are less strong and sturdy than their Solomani forebears. Many of them display a languid grace in their body motions.



Fission reactors and solar arrays keep the buried cities and greenhouses heated, lit, and otherwise working, but the limited industrial-technical base of the world prevents the construction of any new habitats. The people have developed a culture of subordination to the collective and strict laws and regulation in order to better manage scarce resources and prevent harmful conflicts.

A meteorite impact twenty years ago destroyed the starport and the government lacks the practical ability to build a new one on the world’s outer surface, as the local factories and shops can repair but not manufacture vacc suits.





Natives STR 2D6-1 DEX 2D6+1
 
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Query--Should I leave this here or move it to IMTU?

All these worlds are on the big Traveller map. GChuck did the Phlange mapping. I detailed several other worlds in previous threads, but I'm doing it all in one place, now.
 
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The oxygen/nitrogen atmosphere of this small planet is leaking into space. A slowly dying jungle of cyclads, ferns, and lianas covers much of the surface; in other regions lie dust-lakes that can engulf starships and sere grasslands with three-meter high ground cover. An irradiated, glassy crater marks the spot of the former starport, which was destroyed in a failed rebellion against lllstar’s absentee rulers, the Proprietors of Mablag, and never rebuilt due to the expense.



Most of the population lives in a squat, ugly city built of imported plastic and locally quarried stone on the shore of a shallow, muddy lake. At the center of the settlement rises a small, pressurized ziggurat in Mablagian style, where the Colonial Agent keeps his residence and offices. The Agent’s air/rafts are located in a hangar in the upper levels (he has three at his disposal); these vehicles allow him to reach orbit if necessary for going to and from starships. What cargoes arrive otherwise, are typically dropped with chutes from low flying vessels. Illstar still receives occasional shipments of supplies from Mablag, just enough to keep the pitiful little colony a going concern. Assignment here is considered a punishment post by most servants of the Proprietors.



The great majority of the natives toil in the mines with pick and spade, digging up rare earths exported for use in Mablag’s industries*, or in the greenhouses that provide most of Illstar’s food supply. Others work as servants for the Colonial Agent and his cadre of Mablagger mercenaries. The colonial government is lazy and corrupt.





*Containers of minerals are launched into space using a mass driver and then captured for transport by orbiting ships.



Mablag’s rulers sometimes exile rivals or other undesirables to Illstar. It’s the sort of place that is easy to reach to hard to leave, more for practical reasons than because the authorities would actively prevent it.



Note on natives:

Illstarran Variant Human Race



-1 STR

Barrel-chested, light frame
Wide nostrils and froglike mouths.

Adapted to hypoxic and low-pressure environments, can function normally in very thin atmosphere but require a pressurized mask in standard or dense atmospheres.

Minor mutations are commonplace, most not disabling.




According to their scant written records and oral tradition, these people descend from a lost 'seedship' expedition sent out by the Second Imperium. After a misjump and a forced landing on Illstar, the expedition's scientists altered the germ cells and adjusted the exowombs carried on the vessel to produce humans with a better chance of long-term survival on the world.
 
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note

I don't think a couple of air/rafts and a planetside mass driver equal a starport.

As a colony, it makes sense to have some limited commerce and communication, so I had to square the X/no port with type 6 gov't.


THE 'MISSING' WORLDS
(detailed elsewhere on forums)

MABLAG

CHAINE


HAWA

KLINE

HESSE

HERMITAGE

SAUVAGE


AJAMI STATION

XERICA
PLAISANCE

 
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ADDITIONAL NOTES



Ajami Station services inter-planetary traffic in a vast 'cloud' of planetoids, widely dispersed but rich in valuable minerals.
Other stations and habitats in this system are mostly prospector camps or semi-automated mining platforms, and these outposts taken together are not considered part of the same world as Ajami Station.

The Station handles commerce between Ringis (Koridom subsector, Storr) and Hesse as well as infrequent Jump 4 traffic to and from the worlds of Chaine and Hawa.
 
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Pearl is a terrestrial planet half-covered by silty pink and gray deserts and half by shallow seas. The early colonists, members of the same Solomani drift that settled Plaisance and the Free Comitas League, attempted crude terraforming by launching icy bodies from the rings of the system's gas giant on collision courses with Pearl. This bombardment did thicken the atmosphere somewhat and increase the amount of available water, but the impacts also caused the eruption of ash and toxic gasses from underground, tainting the air.

Most of the would-be colonists looked at Pearl, shook their heads, and kept going. But some stayed, deciding to make a go of it on Pearl. Commerce has dropped off sharply in recent times, with civil disturbances on Plaisance' eliminating the main reason people stopped at Pearl, and the democratic government has not only allowed the star port to decay, but has even allowed citizens to salvage machinery and materiel from the site so that now little remains of what had never been more than a modest facility, apart from a landing area and a few rickety vendors' stalls.

Pearlites live in sealed apartment blocks connected vy subterranean tube ways, but when travelling on the surface they use pressure tents (TL 7).

Silt scuttles, camouflaged, burrowing predators, infest much of the desert, and locals often carry shotguns of revolvers to deal with these predators,

Local politics today shows a sharp division between a minority party that wishes to rebuild and improve the port in a bid to attract off world commerce and investment, raising taxes to pay for the effort, and an anti-tax autarkist majority faction. The world's small population makes all political disputes personal or familial, and things are heating up fast.
 
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