Something else happened last night that I wanted to mention.
After we had finished, several of the players kept discussing the mission for a time after we were done. It is a testimony to the game when something like that happens. I just let it keep flowing. We quit shortly before 11 PM, and they were still discussing it after 1 AM.
This game really blurs the lines between character thinking and player thinking. I don't think they even realized they were still "playing" for two hours after they had finished the session. I like this game.
After we had finished, several of the players kept discussing the mission for a time after we were done. It is a testimony to the game when something like that happens. I just let it keep flowing. We quit shortly before 11 PM, and they were still discussing it after 1 AM.
This game really blurs the lines between character thinking and player thinking. I don't think they even realized they were still "playing" for two hours after they had finished the session. I like this game.
