mike wightman
SOC-14 10K
Now that T5 is entering playtesting, Hunter has decided that the CT+ project will be no more
Hypothetically, what would you put into CT+?
My list:
LBB1: basic + Citizens character generation tables (and skills), but add a special duty roll to gain more benefits per term. Allow a character to pick two skills, one as a life pursuit and one as a hobby, these skills can be selected instead of a rolled skill, but only once per term.
Add a simple, MT based, task system.
Add weapons and armour from Mercenary.
Use the T4 armour/damage resolution system, modified slightly to match T20.
Starship construction based on T20, starship combat based on Mayday/LBB2 hybrid plus sensor tasks from MT.
Computer program rules from LBB2.
Trade based on T20's tables, but with a per parsec revenue base.
LBB3 as is.

Hypothetically, what would you put into CT+?
My list:
LBB1: basic + Citizens character generation tables (and skills), but add a special duty roll to gain more benefits per term. Allow a character to pick two skills, one as a life pursuit and one as a hobby, these skills can be selected instead of a rolled skill, but only once per term.
Add a simple, MT based, task system.
Add weapons and armour from Mercenary.
Use the T4 armour/damage resolution system, modified slightly to match T20.
Starship construction based on T20, starship combat based on Mayday/LBB2 hybrid plus sensor tasks from MT.
Computer program rules from LBB2.
Trade based on T20's tables, but with a per parsec revenue base.
LBB3 as is.