shadowdragon
SOC-12
i dont know, maybe its a little big for the weekend jaunt?
Titanic Lolipop
Monitor Class
67,020,643,276,582-dTon Hull (Sphere) - Partially Streamlined
AC: 25 (5 vs. Meson Guns) AR: 17 (TL-14)
SI: 6,702,065,200 Initiative: 6
Starship Size: Colossal
Cost: 15,751,967,459,997.4 MCr
(19,689,959,324,996.7 MCr without discount)
Annual Maintenance = 1,575,196,745,999.74 KCr (787,598,372,999.87 KCr if routinely maintained)
Routine Maintenance = 393,799,186,499.935 KCr/Month (3,937,991,864,999.35 KCr per year)
Model/9 Fib (PP: 65/14) Computer
Avionics: Less than 1,000,000-ton
Sensors: 2 Parsecs (passive survey)
Communications: System Wide
Cargo: 14,638,780,673,357-dTons
Extra Ship's Stores: 10,000,000,000 person/weeks of Luxury Stores
50,000,000,000,000 person/weeks of Standard Stores
Jump-1 (enough fuel for 3 x Jump-1)
Acceleration: 6-G Agility: 6
Power Plant: TL-17 Antimatter (56,000,000,000,000 EP output, enough fuel for 52 weeks)
Atmospheric Speeds: NOE = 875kph Cruising = 2,625kph Maximum = 3,500kph
Nuclear Dampers USP:9
Meson Screens USP:9
Black Globe Generator USP:9
(335,103,000,000 EP in Jump Drive capacitors and 360,000,000 EP can be stored in extra capacitors)
Hardpoints: 90,000
20,000x Triple Missile Rack Turret TL-17 (5,000,000 missile magazines)
Missile +4 To Hit, 4d6 (18/x1), Range: 90,000km, Ammo: 50,000,000 missiles
Nuclear Missile +4 To Hit, 9d6 + 4d12 Radiation (17/x2), Range: 90,000km, Ammo: 50,000,000 missiles
20,000x Triple Pulse Laser Turret TL-17, +4 To Hit, 4d10 (19/x2), Range: 45,000km
10,000x Double Plasma Gun Turret TL-17, +3 To Hit, 3d12 (18/x2), Range: 4,500km
10,000x Single Particle Accelerator Turret TL-17, +2 To Hit, 2d12 (17/x1), Range: 30,000km
10,000x Double Fusion Gun Turret TL-17, +5 To Hit, 5d20 (16/x5), Range: 4,500km
10,000x Triple Sandcaster Turret TL-17, +5 AC, Ammo: 3000000 sand canisters
60,000x 50-ton Particle Accelerator Bay TL-17, +5 To Hit, 5d12 (17/x1), Range: 45,000km
60,000x 50-ton Repulsor Bay TL-17, USP: 4
60,000x 50-ton Missile Bay TL-17, +9 To Hit, 9d6 (18/x1), Range: 90,000km
60,000x 50-ton Nuclear Missile Bay TL-17, +9 To Hit, 9d6 (17/x2), Range: 90,000km
60,000x 50-ton Plasma Gun Bay TL-17, +6 To Hit, 6d12 (18/x2), Range: 15,000km
60,000x 50-ton Fusion Gun Bay TL-17, +9 To Hit, 9d20 (16/x5), Range: 15,000km
Meson Gun Spinal Mount: TL-15, +27 To Hit, 16d20 (15/x10), Range: 75,000km
120x 20-ton vehicle hangar
120x 20-ton vehicle hangar
2,400x 30-ton small craft (Internal Hangar)
2,400x 30-ton small craft (Internal Hangar)
1,200x 60-ton small craft (Internal Hangar)
50x 1,000-ton large craft (Internal Hangar)
50x 1,000-ton large craft (Internal Hangar)
50x 1,000-ton large craft (Internal Hangar)
100,000x maintenance shops (2,000,000 Mechanics)
100x 60-ton launch tubes
100x 30-ton launch tubes
10,000x Single Occupancy Stateroom (10,000 People)
360,500,000,000x Double Occupancy Small Cabin (720,000,000,000 People)
180,000,000,000x Emergency Low Berth (720,000,000,000 People)
100,000x Standalone Fresher
10,000x Engineering Shop (200,000 Engineers)
5,000x Laboratory (10,000 Scientists)
180,000,000,000x Sickbay (360,000,000,000 Patients)
180,000,000,000x Autodoc
60,000x Airlocks (Combined into larger airlocks)
7x Command Officers, 67,020,600,000x Command Crew
1x Flight Officers, 8,086x Flight Crew
1x Gunnery Officers, 220,082x Gunnery Crew
2x Engineering Officers, 96,808,240,001x Engineering Crew
1x Medical Officers, 2,880,000,040x Medical Crew
11,194,444,444x Ship's Troops Officers, 403,000,000,000x Ship's Troops
27,777x Marine Officers, 1,000,000x Marines
140,000,000,000x Service Crew
Titanic Lolipop
Monitor Class
67,020,643,276,582-dTon Hull (Sphere) - Partially Streamlined
AC: 25 (5 vs. Meson Guns) AR: 17 (TL-14)
SI: 6,702,065,200 Initiative: 6
Starship Size: Colossal
Cost: 15,751,967,459,997.4 MCr
(19,689,959,324,996.7 MCr without discount)
Annual Maintenance = 1,575,196,745,999.74 KCr (787,598,372,999.87 KCr if routinely maintained)
Routine Maintenance = 393,799,186,499.935 KCr/Month (3,937,991,864,999.35 KCr per year)
Model/9 Fib (PP: 65/14) Computer
Avionics: Less than 1,000,000-ton
Sensors: 2 Parsecs (passive survey)
Communications: System Wide
Cargo: 14,638,780,673,357-dTons
Extra Ship's Stores: 10,000,000,000 person/weeks of Luxury Stores
50,000,000,000,000 person/weeks of Standard Stores
Jump-1 (enough fuel for 3 x Jump-1)
Acceleration: 6-G Agility: 6
Power Plant: TL-17 Antimatter (56,000,000,000,000 EP output, enough fuel for 52 weeks)
Atmospheric Speeds: NOE = 875kph Cruising = 2,625kph Maximum = 3,500kph
Nuclear Dampers USP:9
Meson Screens USP:9
Black Globe Generator USP:9
(335,103,000,000 EP in Jump Drive capacitors and 360,000,000 EP can be stored in extra capacitors)
Hardpoints: 90,000
20,000x Triple Missile Rack Turret TL-17 (5,000,000 missile magazines)
Missile +4 To Hit, 4d6 (18/x1), Range: 90,000km, Ammo: 50,000,000 missiles
Nuclear Missile +4 To Hit, 9d6 + 4d12 Radiation (17/x2), Range: 90,000km, Ammo: 50,000,000 missiles
20,000x Triple Pulse Laser Turret TL-17, +4 To Hit, 4d10 (19/x2), Range: 45,000km
10,000x Double Plasma Gun Turret TL-17, +3 To Hit, 3d12 (18/x2), Range: 4,500km
10,000x Single Particle Accelerator Turret TL-17, +2 To Hit, 2d12 (17/x1), Range: 30,000km
10,000x Double Fusion Gun Turret TL-17, +5 To Hit, 5d20 (16/x5), Range: 4,500km
10,000x Triple Sandcaster Turret TL-17, +5 AC, Ammo: 3000000 sand canisters
60,000x 50-ton Particle Accelerator Bay TL-17, +5 To Hit, 5d12 (17/x1), Range: 45,000km
60,000x 50-ton Repulsor Bay TL-17, USP: 4
60,000x 50-ton Missile Bay TL-17, +9 To Hit, 9d6 (18/x1), Range: 90,000km
60,000x 50-ton Nuclear Missile Bay TL-17, +9 To Hit, 9d6 (17/x2), Range: 90,000km
60,000x 50-ton Plasma Gun Bay TL-17, +6 To Hit, 6d12 (18/x2), Range: 15,000km
60,000x 50-ton Fusion Gun Bay TL-17, +9 To Hit, 9d20 (16/x5), Range: 15,000km
Meson Gun Spinal Mount: TL-15, +27 To Hit, 16d20 (15/x10), Range: 75,000km
120x 20-ton vehicle hangar
120x 20-ton vehicle hangar
2,400x 30-ton small craft (Internal Hangar)
2,400x 30-ton small craft (Internal Hangar)
1,200x 60-ton small craft (Internal Hangar)
50x 1,000-ton large craft (Internal Hangar)
50x 1,000-ton large craft (Internal Hangar)
50x 1,000-ton large craft (Internal Hangar)
100,000x maintenance shops (2,000,000 Mechanics)
100x 60-ton launch tubes
100x 30-ton launch tubes
10,000x Single Occupancy Stateroom (10,000 People)
360,500,000,000x Double Occupancy Small Cabin (720,000,000,000 People)
180,000,000,000x Emergency Low Berth (720,000,000,000 People)
100,000x Standalone Fresher
10,000x Engineering Shop (200,000 Engineers)
5,000x Laboratory (10,000 Scientists)
180,000,000,000x Sickbay (360,000,000,000 Patients)
180,000,000,000x Autodoc
60,000x Airlocks (Combined into larger airlocks)
7x Command Officers, 67,020,600,000x Command Crew
1x Flight Officers, 8,086x Flight Crew
1x Gunnery Officers, 220,082x Gunnery Crew
2x Engineering Officers, 96,808,240,001x Engineering Crew
1x Medical Officers, 2,880,000,040x Medical Crew
11,194,444,444x Ship's Troops Officers, 403,000,000,000x Ship's Troops
27,777x Marine Officers, 1,000,000x Marines
140,000,000,000x Service Crew