Originally posted by daryen:
 I have a question for the group here.
Let's assume I have good data (or good enough data) for a sector.  Now I want to "back-date" it by 119 years.  (Or, for that matter, how about moving it forward by 119 years?)
What would be a good process?
What should be the percentage chance its TL would change?  Its population?  Its government/LL?
Has anyone else already tried to go through this, or am I on my own here?     
		 
		
	 
I've been doing something like that, on and off, with the Spinward Marches for going on ten years now. It's a lot of work. I have worked out some tables for generating historical events and use them to get a feel for each world in turn (note that I'm very far from having done that for all 400-odd worlds in the Marches).
Population changes can be interpolated if you have the population figure for two different dates.
Here are a few examples taken from my notes about some of the Sword Worlds:
Hrunting:
Population growth suggestion (17%/century):
  55:    6,000,000
 125:    6,700,000
 200:    7,500,000
 300:    8,800,000
 400:   10,000,000
 500:   12,000,000
 600:   14,000,000
 700:   16,000,000
 800:   19,000,000
 900:   22,000,000
1000:   26,000,000
1100:   30,000,000
1200:   35,000,000
Alternative is more growth at first and Near Zero Growth for many centuries.
Tizon:
Population growth suggestion (40%/century (3.3%/decade)):
  55:     5,800,000
 125:    12,000,000
 200:    15,000,000
 300:    22,000,000
 400:    30,000,000
 500:    42,000,000
 600:    59,000,000
 700:    83,000,000
 800:   116,000,000
 900:   162,000,000
1000:   227,000,000
1100:   318,000,000
1200:   444,000,000
Narsil:
Population growth suggestion:
97%/century (7%/decade)
  55:        6,000,000
 125:       27,000,000
 200:       54,000,000
 300:      105,000,000
 400:      207,000,000
 500:      407,000,000
 600:      800,000,000
 700:    1,600,000,000
 800:    3,100,000,000
 900:    6,100,000,000
1000:   12,000,000,000
1100:   23,600,000,000
1120:   27,000,000,000 (Drops to 3%/decade)
1200:   35,000,000,000 
Colada:
Population growth suggestion:
About 15%/century after 500.
-396:        2,000
-298:       18,000
-105:      290,000
  -5:    1,100,000
  55:    6,400,000
 125:   24,000,000
 200:   98,000,000
 300:    1,000,000 (est.)
 400:    1,000,000 (est.)
 500:    1,000,000 (est.)
 600:    1,100,000
 700:    1,300,000
 800:    1,500,000
 900:    1,750,000
1000:    2,000,000
1080:    2,166,000
1100:    2,236,000 (growth increased to 3%/decade)
1110:    2,303,000
1120:    2,372,000 (growth increased to 6%/decade)
1200:    3,780,000
As you can see, each world requires individual interpretation (IMO, anyway).
As for government changes, I give each world a stability rating from 1 to 5, usually between 2 and 4 (A Vargr population might get a 1 and a Vilani population a 5, small populations tend to lower stability than large populations, that sort of thing). I then roll that number of dice to see how many decades a new world order at least lasts. I then roll one die. I the result is greater than the stability rating, I roll a new government (and law level, based on the new government). If I roll equal to or below the stability rating, the present world order survives (though I usually impose some minor change, like a change of dynasty or a move of the seat of government).
Hans