mike wightman
SOC-14 10K
Just something to play around with.
Battleships and tanks have long had to balance three factors - offensive punch, defence(armour+screens+point defence), and mobility(agility).
Let's start with a TL9 and factors of 3-3-3. You can lower one factor to increase one of the other two.
For each TL break above TL9 add 1 to the initial factor.
Attack
+1 TL11
+2 TL13
+3 TL15
Defence
+1 TL10
+2 TL12
+3 TL14
Mobility
+1 TL13
+2 TL15
These are based off the High Guard tables.
Battleships and tanks have long had to balance three factors - offensive punch, defence(armour+screens+point defence), and mobility(agility).
Let's start with a TL9 and factors of 3-3-3. You can lower one factor to increase one of the other two.
For each TL break above TL9 add 1 to the initial factor.
Attack
+1 TL11
+2 TL13
+3 TL15
Defence
+1 TL10
+2 TL12
+3 TL14
Mobility
+1 TL13
+2 TL15
These are based off the High Guard tables.