I am revising T5 so I know what I am doing when I try running it. (not revising as in changing, revising as in studying!)
I have discovered the "This is Hard!" rule (page 132). I have also seen that JOT (Jack of All Trades) offers some balance against this. I have also seen threads and DonMs house ruling ideas.
Question: Would you be happy in a game where TIH is offset with JOT, with JOT being open to all career paths? At the moment it covers about 4 careers.
On top of this, one thing I am struck by is the "toolbox" approach of T5. I liken it to AD&D: You have a shedload of rules, rulings and things on offer and you can use them if you wish. The point being "if you wish". My brain says this is a reasonable approach. We never used every single rule when running AD&D. There are newer systems that assume you are using all the rules and the systems break if you don't, but I am not feeling that with T5.
Thoughts?
I have discovered the "This is Hard!" rule (page 132). I have also seen that JOT (Jack of All Trades) offers some balance against this. I have also seen threads and DonMs house ruling ideas.
Question: Would you be happy in a game where TIH is offset with JOT, with JOT being open to all career paths? At the moment it covers about 4 careers.
On top of this, one thing I am struck by is the "toolbox" approach of T5. I liken it to AD&D: You have a shedload of rules, rulings and things on offer and you can use them if you wish. The point being "if you wish". My brain says this is a reasonable approach. We never used every single rule when running AD&D. There are newer systems that assume you are using all the rules and the systems break if you don't, but I am not feeling that with T5.
Thoughts?