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Which Edition? World Generation

I do mine a bit differently.

I create and export maps in Fractal Terrains 3. Thewre is a slider in the program that determines percentage of ocean, size of land masses, and roufghness of land masses.

I keep a spreadsheet with the random seed, and the above settings, in case I want a similar world.

I export using a Cosmographer template for Traveller. I would say this is likely CT.

After I have exported several of these, varies from around 5 to over 100, I look at the sector and sub-sectors. I decide if I want a water world or one with large continents or an chain of islands.

I look through the exported pngs. I pick one.

I edit the map file so it has a name. I have another spreadsheet with names in alphabetical order, and a list of sectors, with saub-sectors, with planet names, which one is the sub-sector capital, etc. I then use CT Traveller Starter Edition Book 2 pdf, and write up the world profile.

Upload the png, add it to my site. Update and upload the sub-sector map and the sector map. Make any site navigation changes, etc.

I've probably left out some steps, but that should be close enough.
 
Mindjammer struck me as a very cool world-generation utility.

I picked up a PDF of Mindjammer for Traveller recently. There's a lot of interesting stuff there - not just worldgen, but economics and cybernetics.

I think Mindjammer is what you get if you try to do Traveller for 1990s and 2000s SF (Alistair Reynolds, Iain M Banks, maybe Stross' Saturn's Children novels).
 
CT (Traveller Book) plus Scouts plus Grand Survey plus 2300 (for orbital distances) plus World Tamers Handbook (just recently, not fully integrated).
I really need to write up a flowchart and turn a lot of it into Excel and Word files.
 
CT (Traveller Book) plus Scouts plus Grand Survey plus 2300 (for orbital distances) plus World Tamers Handbook (just recently, not fully integrated).
I really need to write up a flowchart and turn a lot of it into Excel and Word files.

Yes. You do.

On a related note, I just picked up a copy of DGP's World book! So I need to go through it and see if I should change my worldgen.
 
I use Classic Traveller Book 2 (with the correction for Hydro = 2D - 7 + Atmosphere). I have also made use of Stars Without Number tags and a few other sources to add a but more detail to the worlds.

Frank
 
I use Classic Traveller Book 2 (with the correction for Hydro = 2D - 7 + Atmosphere). I have also made use of Stars Without Number tags and a few other sources to add a but more detail to the worlds.

Frank

I'm also trying to incorporate SWN Tags as I think they're awesome. Hoping to get a master list of Trav tags. Feel free to send me any of your custom ones.
 
I'm also trying to incorporate SWN Tags as I think they're awesome. Hoping to get a master list of Trav tags. Feel free to send me any of your custom ones.

I haven't done any custom ones. I just use the SWN tags (and the Additional Points of Interest). I roll (or sometimes pick), re-rolling tags that conflict with the UWP. Sometimes I will mine other SF games for ideas.
 
I haven't done any custom ones. I just use the SWN tags (and the Additional Points of Interest). I roll (or sometimes pick), re-rolling tags that conflict with the UWP. Sometimes I will mine other SF games for ideas.

Yeah, that's pretty much my complex and detailed process as well. I mined additional tags out of Suns of Gold, the mercenary book, post-apoc Other Dust and there are some good city/community ones in Silent Legions although you have to discard the Cthulhu-ish ones.
 
Once upon a time I wrote an automated system generator based on LBB6. This would produce the whole system based on main worlds loaded from a .sec file. From this I could download a .sec file from traveller map or some other source, edit and produce a sector.

For MTU, which is set as the second imperium is going tits up, the setting is the Reaver's deep and Daibei region. I hacked about the world statistics for the region to reflect more new colonisation and some old Vilani money in the Daibei.

Drexilthar got a special treatment as a high population world with an incumbent minor race. In this setting it's the largest single planetary economy in the Deep with a population of around 2 or 3 billion. There are a few high pop worlds in the Daibei, but the attraction of this region is that it's a backwater that accumulated refugees from both the Vilani and Terrans.

The Aslan clans Tralyeaeawi and Yerlyariwo have just started expanding from their homeworld and have a minor presence in the rimward parts of the Deep.

In generating the worlds I hacked the .sec file to reflect the economies of a relatively new colonial region and simulated the economic influence of a large Ilthari diaspora and various Terran factions such as the Caledonian society moving into the region.

Many of the systems have significant populations on non-main worlds. but relatively few were heavily developed (intentionally). I also manually added in the Saie, which get a mention in some of the apocrypha (cargonaut press) and gave them a back story which would end up in a genocidal war from the humans in the region and historical revisionism that largely buries any evidence by the time of the 3I.

The effect is largely a frontier wilderness with a handful of developed pockets and fringe regions of the first and second Imperium in the Daibei and trailing regions of the deep.
 
I've been using Mongoose world gen for quite a while but I have some home brew rules regarding generating primary stars, companions and stellar anomalies. I think the biggest change tho is adding solar weather, sub stellar objects (brown dwarfs, etc) and allowing Size to be a continuous spectrum from Asteroid Belts to common Worlds to Super Earths, Gas Dwarfs and on into the Gas Giants. Which also allows for new and different Atmospheres.
 
I made some worlds in Fractal Terrains 3 that are rather large, 36,000 and 50,000 miles circumference, and had to extend the world sizes in the UWP.

After I got done, and posted my changes, I realized I had left out locations like Ceres. I think I'll either just add that on as another letter, or use 0, and say what the diameter and circumference is in the post about that asteroid on my site.
 
Yes, I’ve been using 0 for tiny bodies like Ceres as well, since the canonical S and T (for Small and Tiny body) now represent in my system Small Jovian (128,000 km diameter) and Jovian (144,000 km) gas giants respectively.
 
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