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Why Scouts are the best.

lisagb

SOC-12
Cos Scouts (as I have said elsewhere) are tough, smart, adaptable. Good in space, good dirtside. Good with machines an people and able to take care of themselves in a fight.

Navy...toffy nosed twats who couldnt fight their way out of a paper bag.

Marines...Only think with the barrels of their guns.

Army..as above X2

Merchants...money grubbing charlatons. Greedy and unscrupulous.

So there to>
 
Not to mention that any scout who's actually survived to retirement has proven to be either 1) lucky, or 2) a cheat -- either way a fine addition to the typical adventuring band
 
Also you are expected to be idiosyncratic and irreverent as well as technically comptetent.

Makes it a lot of fun to play.
 
I prefer Scouts as PCs (and as a GM, I'm biased towards em for the following):

You play and live by the seat of your pants, there's A loose set of rules of engagement, and when the Sh@te hits the fan, you have to "wing it".
A NAvy man would be consulting the regs..

The Army would be consulting higher authority/ chain of command.

A merchant would be appealing to the law authorities..

A Scout takes matters in hand, and plays it by ear, trying (hope against hope) to come ou smelling like a rose. Frequently do.

Scouts out Front!!
 
Time to weigh in on the Scout love-fest!

The IISS appealed to me for two other reasons than previously discussed.

First, the IISS has always, IMHO, embraced other species. I found it easier to play, include, and run IISS Dolphins and Ael Yael, than other career paths. And yes, per a previous post, I like Dolphins and Ael Yael!

And B, the IISS mission gives it more span across a variety backgrounds. For example, "survey" covers a lot of ground - from a routine updating of star charts to a covert analysis of an adversary's planet infrastructure. Great for exercising all that "seat of your pants" grey area decision-making!

Yep, it has been the IISS for me ever since I picked up Book 1 (Characters and Combat) over a decade and a half ago!
 
IMTU, there's a reciprocal respect between the Marines and the Scouts.

Those scouts whom are re-activated during war or conflict find themselves in an interesting predicament... not enough berths on scout ships to put them all into (the Scout service in my campaign is always well stocked with volunteers and recruits). As a result, they get reassigned to the Navy... who doesn't want them. Said scouts end up driving dropships and SAR for the marines.

And the Marines wouldn't have it any other way. Who wants a sissy navy type driving your get-away bus, when you can have a scout?
 
Darth Sillyus, "Those scouts whom are re-activated during war or conflict find themselves in an interesting predicament... not enough berths on scout ships to put them all into (the Scout service in my campaign is always well stocked with volunteers and recruits). As a result, they get reassigned to the Navy... who doesn't want them. Said scouts end up driving dropships and SAR for the marines.

And the Marines wouldn't have it any other way. Who wants a sissy navy type driving your get-away bus, when you can have a scout?"
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"You ask why I call th' Marine Sargent o'er here befoah th' SP's get here? I'll tell youse why," Shaney Llawe's eys misted a wee, and scratched the perpetual stubble that ringed his chin like the Shionthy Belt, "There was a wee bit O trouble a few years back, the 5th Frontier war. Navy chucks me into the lot, me getting old ya see. No Serpent class fer Shaney, Nossir. Just an armed fast pinnace, all of 40 dt's it was.
The Navy rot their hides dropped these marines in with a automated Meson gun emplacement battery to set up' case the Zho's passed our way. Said they'd leave a Patrol cruiser to pick em up.
Those buggers had one set up, and two to go when the ZHo friggin Cons'lar Navy appeared, and me with engines still warm. Damned Tee-boat headed for the Jump poin like a scalded Cat. I powered 'er down and lent a hand, Rourke and Thompson, an Me. WE Killed six Frigates of em before they popped them 'Porter bastiids in. Thompson and Rourke came in, Thompson beein carriet nall with no legs left...and three Marines outta twenny still hammerin at the Zho's. We zipped Tommy up in the autodoc, and hollered fer the Grunts to break fer it. At max thrust we could do it, and catch the Tee-boat on an arc through the belt.
"Damned Marines just laughed and set the damn guns on Pointblank and backfed the power cells as the ZHo's swarmed in. Blew the hell outta of em. The White out gave us the five minutes on extra burn to clear the antnest the Friggin Zho's were making. Thats why I give them Jarheads a break, cuz they gave me, Tommy, and Rourke one."

---from excerpts of "My Life at the Scout Bar".
Shaney Llawe, retired IISScout, 1112. Hefry, Look him up sometime, willya.

Scouts out front
 
I see we're all glossing over the scouts' traditional 'less-than-ideal' hygiene habits, or have we collectively decided to go along with that 'faulty air recycler' whitewash from Traders and Gunboats? Hey, I can keep mum and play along
file_22.gif
 
Yeah, scouts get a wide variety of useful space skills.

But you have to put up with their always talking to themselves out loud -- and answering! And having a volleyball for a best friend? What's that all about?
 
Originally posted by Paraquat Johnson:
Yeah, scouts get a wide variety of useful space skills.

But you have to put up with their always talking to themselves out loud -- and answering! And having a volleyball for a best friend? What's that all about?
Aahh Laddie... that's where yer wrong. 'Tis the volleyball thats doin the answerin!
 
Mr Foster sez,"I see we're all glossing over the scouts' traditional 'less-than-ideal' hygiene habits, or have we collectively decided to go along with that 'faulty air recycler' whitewash from Traders and Gunboats? Hey, I can keep mum and play along
file_22.gif
"
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"tisn't the conditions are bad, nor the recyclers.
Its those Nose in the air navy folk we haveta put up with when we come to port lookin fer a decent shower."
Shaney Llawe, retired 1112, IISScout, bar tender on Hefry,look him up someime, willya?

Scouts out front!
 
Originally posted by Darth Sillyus:
</font><blockquote>quote:</font><hr />Originally posted by Paraquat Johnson:
Yeah, scouts get a wide variety of useful space skills.

But you have to put up with their always talking to themselves out loud -- and answering! And having a volleyball for a best friend? What's that all about?
Aahh Laddie... that's where yer wrong. 'Tis the volleyball thats doin the answerin!</font>[/QUOTE]errr... That's no volleyball. :(

It's either mini-cam/sensor bot Or maybe it's an alien pet.


We're not talking to ourselves, we've just got use to speaking into a 'suit mike or recorder while on duty. You may never know when you're gonna buy it, and you want to get the intel and observations stored.

Gee! I can forgive civvies, but the other services?
file_28.gif
 
Originally posted by George Boyett:
[QB]It's either mini-cam/sensor bot Or maybe it's an alien pet.


We're not talking to ourselves, we've just got use to speaking into a 'suit mike or recorder while on duty. You may never know when you're gonna buy it, and you want to get the intel and observations stored.[QB]
SSHHHH!!! Dinna be given away the trade secrets now laddie! Ifen da navy knew we had the little blighters they'd be a wanten 'em too... and ya know what muckle pains the accounting department cana be! Let 'em think its a ball fer cryin out loud!
 
Originally posted by Darth Sillyus:
</font><blockquote>quote:</font><hr />Originally posted by George Boyett:
[QB]It's either mini-cam/sensor bot Or maybe it's an alien pet.


We're not talking to ourselves, we've just got use to speaking into a 'suit mike or recorder while on duty. You may never know when you're gonna buy it, and you want to get the intel and observations stored.[QB]
SSHHHH!!! Dinna be given away the trade secrets now laddie! Ifen da navy knew we had the little blighters they'd be a wanten 'em too... and ya know what muckle pains the accounting department cana be! Let 'em think its a ball fer cryin out loud!</font>[/QUOTE]Too late, I had one hell of time when a bunch of Navy grunts try to have some fun with my Kirby (That's my volleyball). :mad: ;)

Fortunately it only ended with some bruises and fines. The LT that handled the situation was pretty decent.
 
The Jarheads are okay as long as they remember which side of the line to do their drinking on!

Scouts rule!!! Who else would go anywhere any time and still be the intel back?

We don't need no stinking ranks! Just bring us our beer.
 
Originally posted by Shadow Bear:
[QB]
Scouts rule!!! Who else would go anywhere any time and still be the intel back?

QB]
Belters, baby! That's who. But I don't bring back info unless the price is right.
:cool:
All the talents of a scout, none of the formalities. No chain of command, no bureaucracy to report to.
The only resources I can call upon are the swiftness of my ship, the power of my slug thrower and the wits I must keep honed.
I slip past Navy patrols into red zones. I live in Zero-G. Hostile environment? Pass the ammo and break out the bocci balls.

There is no luck in belting. If you meet a retired Freelance Belter, you know he is a) good or b) dead and thank you for the flowers.
 
Maspy sez..."Belters, baby! That's who. But I don't bring back info unless the price is right."
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"And how much would be a "right price?" (the men in the Black trenchcoats (TL-14 leather-look-alike Ballistic weave turn to listen closer...)
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"All the talents of a scout, none of the formalities. No chain of command, no bureaucracy to report to. "
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And no back up when you discover that fencing your info has you wanted and running in six or more systems from (A) IMOJ; (B) INI, (C) IN, (D) the Megacoporations goons, (E) The sector Colonial Navies (F), The Vargr & Swordies...I could go on lad, but lets not...just yet shall we ;)
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"The only resources I can call upon are the swiftness of my ship, the power of my slug thrower and the wits I must keep honed.
I slip past Navy patrols into red zones. I live in Zero-G. Hostile environment? Pass the ammo and break out the bocci balls. "
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"A Swift Belter's ship???" Spend the money on the stealth & sensor suite first. In the land of big angry fish (starships that is), Hiding is first priority!);
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There is no luck in belting.
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But it happens though, they tell me...

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If you meet a retired Freelance Belter, you know he is a) good or b) dead and thank you for the flowers.
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YOu forgot, (C) or gone mad from staring at the stars, half in a bottle half in the next world from talking to him/herself for months on end.
Me? My volleyball is good company, as are the Ship's cats (2 thank you, happily bonded to one another, and boss me around fer sure.)

Scouts Out Front!
("If'n ye cannae hang with the big dogs, Stay on th' porch"-Papa Micheal O'connor Rourke, Hefry/Regina/Spinward Marches, circa 1089, to hs youngun's.
 
Originally posted by Liam Devlin:
[QB]

"And no back up when you ...."

Arrrr, so ye admit that scouts need back up. Belters are the true rough and tough loners of travelled space(and untravelled)... So, me and my fresher may have indepth discussions about life and those soft fluffy things (I think you call them women), but what others don't know won't hurt them. Wait I shouldn't have said that. Did you hear something??? Milkshake!

"Scouts Out Front!"

You can be out front! I don't want people following me!

"If ya cant pee in the tall grass, don't run wit da big dogs!"
-Gabriel "Hard Luck" Fynn to the fresh corpses of claim jumpers ???/???/Reavers Deep
 
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