I got thinking after seen Beerfume's X-Boat station plans, there are some underlying assumptions in this plan. His station would not work with a classic no maneuver drive X-Boat. So, what types of X-Boats do you have in your universe?
His station would not work with a classic no maneuver drive X-Boat.
Look at the deck plans again. There's a maneuver drive on Deck 3 and Acceleration: 1G is the third item listed under the Statistics column.
While you are correct from a design perspective, from a perception and practical view it's not quite that simple.
From a perception view...
... this is a 'station', not a 'tender'. I think of a station as stationary, and a tender as mobile.
From a practical point of view, a 1000t X-Boat Tender can carry...
If you attach two X-Boats, you've doubled its mass...
Now at higher tech levels, and/or different rule sets, a 1000t Tender could easily have a 2-G drive and be more effective.
Ahhh yes, the referential fallacy. Confusing the label for the thing.... this is a 'station', not a 'tender'. I think of a station as stationary, and a tender as mobile.
The 'Tender' becomes a 1000 dTon InterPol/NSA-like vessel designed to monitor all Comm Traffic into, out of and internal to a world ... for when Big Brother really IS watching.
picked j6/m1, but in practice it would be a mix of j4-6/m1. the xboat network portrayed in the spinward marches supplement is a mess (cue grote) and deserves better.
You're paying all that money for about two hours use each day.
adding m1 to a 100dton xboat costs 2MCr.
building a 100dton shuttle to tug a 100dton xboat at 1g requires 100dtons of hull (10MCr) plus 1g at 200dtons (4MCr) plus pp1 at 200dtons (at tech 10) (6MCr) for a total of 20MCr. not counting shuttle bridge, cabins, and crew, that would pay for upgrading 10 xboats.
Or would a fuel concession handle the job instead? A fuel concession that isn't put up for bid every decade or so, but a concession that is part of a fief?
now that does throw a monkey wrench into ... well, into anything.
Not quite a monkey wrench. More like one of those "shifts in perception"
I dunno ... "noble" as "branch manager" has a lot of consequences.
I'll start a thread on it.
We also don't need to "tug" the X-boat anywhere.
I disagree with you here.
The fuel comes to the 'boat and not the other way around.
You need to tug them, at least to their jump vector, if I understood something about jump in Traveller.
The discussion was about fuel as the following sentence you ignored makes clear:
We also don't need to "tug" the X-boat anywhere.
And the tender, station, or small craft already refueling the X-boat can adjust the boat's real space vector for the upcoming jump, just as the same vessels can swap out the boat's pilots. The is no real need for a small craft which works solely as a tug for vector changes, just as there is no real need for a small craft which solely transfers pilots, because the platform refueling the X-boat can do both those things.
This problem in threads of these types is that people tend to fixate on the faulty "Pony Express" analogy while tending to forget both the system's operational tempo and the physical accuracy of jump. They may "know" that boats have a 24 hour arrival/departure window or that boats will arrive in at most a 12K km radius sphere, but they don't "grok" that information.
They don't bother to apply the 24hr/12K km data they know to their mental picture of how the systems works. Instead, they follow the faulty "Pony Express" analogy and believe that a period of frenetic activity occurs when a boat arrives much like an Express rider leaping from the back of one horse onto another with his mail bags.
The day-to-day work at an X-boat station(1) is constant. It's not frantic or frenetic however. When an arriving boat exits jump space, the out-going boat is has already been staged, fully fueled, with the pilot aboard, and it's real space vector adjusted. The arriving boat begins dumping it's message traffic to the tender or station(2) before that vessel even begins to shape an intercept course.
Given the "worst case" 12K km radius sphere, the one gee tender or station(3) will rendezvous with the newly arrived boat in under an hour. During that period, the message traffic being dumped is also being sorted by destination with those messages which need to continue along are transmitted to the waiting boat. Once the newly arrived messages have been sorted and transmitted, the staged boat jumps away and the station(4) has 24 hours to prepare for the next arrival.
If passengers or parcels need to be transferred between boats, something canon admits is rare, the tender or station can dock with the arrived boat within an hour, take off the passengers or parcels, rendezvous and dock with the out-going within an hour, and then transfer the passengers and parcels aboard.
The point I'm trying to impress on everyone is that an X-boat station(5) has more than enough time to do it's job. While that is a constant job, it is not a frantic one. There is no real need for a plethora of small craft solely dedicated to acting as tugs, tankers, or personnel/cargo shuttles because the tender or station(6) has more than enough time within the small region it works to do all those things.