I'm from the old school, where my first introduction into RPG is lugging the three
AD&D books around. Of course, back then the books were thin.
I don't know how QuikLink is going to provide you with a
d20-based standalone core rulebook. If they're going to use the royalty-free
d20 System Trademark License (now available on the Wizards' website ...
www.Wizards.com/d20 ) they have to abide by the restrictions and that includes no reprint of the character creation rules and no reprint of the level advancement rules (in case you're wondering, it's on pages 145 & 146 in the
Player's Handbook).
The reason why they may go this route is because they want to tap in to Wizards' large customer base which consist of
D&D/d20 gamers. That's how profitable having a trademarked logo on your product. Like when you're shopping for a computer, some people prefer a PC with an Intel processor and so look for the computer with the
Intel Inside logo.
If they don't want these restrictions, then QuikLink should consider the royalty-free
Open Gaming License. This allow you to make a standalone core rulebook complete with a character creation rules and level advancement rules and use any and all published Open Gaming Contents, including those from the
d20 System Reference Document which contains the stripped-down version of the
D&D rules and designated as Open Gaming Content.
However, there is one drawback. You cannot slap a
d20 System logo on your product. You cannot advertise that your product uses the
d20 System. You cannot advertise that your product is compatible with
D&D and any
d20-based products out there. The customers may have to arrive to those conclusions ... or not.
The last route is the most expensive because it involves paying a royalty to the trademark owner. Strike a deal with WotC to get their agreement to use the
d20 logos on your products.
Now assuming Quiklink do choose this, and assuming that they are also paying a royalty to Far Future Enterprises (or Marc Miller) who owns the
Traveller trademarks, the only way for this company to gain profit for their services in making this product is to tacked the cost of the royalties onto the consumers. Result: a rulebook with a very high price tag.
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Anyhoo... just some random thoughts
[This message has been edited by Reginald (edited 07 July 2001).]