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What kind of character(s) do you prefer to play?

Enoki

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When choosing a character background for a Traveller game what would you prefer to get?

Me, I prefer to go with one that is more of the technician / engineering sort with some ability to assist in a fight. If I had to characterize the type it would be the McGyver sort of character. That is one that can make chicken soup out of chicken $4!+. :oo:

In most games that proves useful to the party sooner or later....
 
Power and Prestige.

Me, I try and run as a Noble whenever possible. And now thanks to some cool new stuff in T5 that Career is even more cool.

Otherwise, I like Scouts. But then it being Traveller and me being all hard core and old school, it mostly depends on what I rolled for characteristics.
 
CT LBB1 :D

...nuff said ;)

...probably not :)

My favorite games and memories are of hard core LBB2 play though. Rolling 2D6 in order, trying for a career even if the stats aren't that well suited, taking the draft if needed, then sweating out the survival rolls trying to avoid dying.

I've played mostly Scouts and Merchants, generated a few Navy, Marines, and even Army. There was probably an Other in there too but I don't recall it.

I like a character with a ship so I gravitate to Scouts and Merchants. I like the trading life so generally prefer Merchants... but I find it danged hard to get a ship in CT Merchants. I swear the Commission and Promotion rolls are reversed ;) Flipping them makes so much more sense to me, and actually makes it possible to generate a Captain with a Free-Trader now and then :D

...but a lot of the time I'll go for what the game wants/needs if there is specific direction there. I'm ok with that. I'll even take a pre-gen and spin my own personality for it.
 
If I play, generally a Merchant or Scout with a ship, per LBB rules. Normally, though, I am running things as the Game Master. I do tend to be free with ships, sometimes non-standard ones.
 
As a player, scouts. One of my favorite books as a boy was "Dove", the story of Robin Lee Graham, who at 16 set off to sail around the world alone. He recounts how one night, the sea was so still it perfectly reflected the starry sky above. He was listening to news of the latest space shot on his radio, and could imagine himself an asteronaut, adrift among the stars. The idea of being all alone in your own ship, way far away, seems very romantic to me.

As a referee, nobles. It gives me the opportunity to inflict cheesy accents and apalling behavior on PCs. Surprisingly few of my nobles have been murdered.
 
My characters have run the gamut: Crusty heavyworlder Army sergeants, merchant engineers, big game hunters, Scouts, pirate captains.

I like to have something interesting happen in chargen, then build the backstory to make it work. I like to be a little unusual.
 
I been a big fan of the M&M Merchants or Mercenaries. My favorite PC was a Sgt Major who went through some of the Tarus campaign. He died in a raid but it was anti climax charge of a PGMP-12 ahhh the poor hero.
 
Mostly scouts, but I'm now running a noble/academic with a scout ship who is working on her planetology masters while doing the book 0 survey the entire marches adventure.
 
Back in the day, my PC's ran to scouts, Nobles, and Barbarians, mostly... tho a bit of all 6 core careers in CT due to draft... but I've been GMing more than playing since 1984...
 
Way back when the LLB were the only* material: Navy, Scouts, Mechant, Marines, Army then Other.

With MegaTraveller and T4 I mostly played Scouts or Belters.

With T20 I turned towards Ethically Challenged Merchants.

Now with MGT I prefer one term Military and a few terms of Civilian Career...Mechant, Reporter or Medical.

When I was young I was always making combat monsters who could Pilot the ship. Now I prefer a character who can get into trouble via someone's computer network and have to call the GunBunnies when things go pear-shaped.
 
Hi

Back when Traveller 1st came out, I tended to play just about any character except other, but they all tended to be older characters (or at least someone in their 40's seemed old to me at the time) because I guess I wanted alot of skills.

However, later when Twilight 2000 and 2300AD came out I found I began to care less about skills and I wanted to play younger characters. I guess maybe a little of that had to do with wondering what life would be like if I were a younger person just starting out on my own in a completely new and different setting than in real life, or something like that maybe.
 
I never really cared about class, I just like characters who are really good at something and really bad at other things.

A technician who can't even shoot a gun.

A sniper who can't tell which end of a vacc suit is the front.

A 70 year old criminal with a ton of interpersonal skills and a strength of 3.
 
Scouts or Free Traders were all I used to roll up. All I wanted was a ship and space to explore and exploit.

But I can't remember the last time I actually played a character in someone's game instead of being the ref. Maybe back in '78?
 
I general pick class's I fancy having a go with, normally never something I haven't played before. Though there is one class I have always tried to avoid playing, Scouts.

Otherwise, like characters with at least one or two bad abilities, and a couple handy skills.
 
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