LiminalMask
SOC-12
What do your characters do during the week in jumpspace in your campaign?
Do you typically gloss over it? ("Your jump is successful. A week later...")
Do you assume there's ship maintenance going on and do you make rolls for these things?
I'm sure there can be adventure onboard during that week, especially if you take on passengers, but that wouldn't happen every jump, would it?
Can characters use that time to take "correspondence courses" in skills? Or receive training from other PCs in skills they possess? (How would you handle this? I would imagine that something like 50 weeks of training would produce a level 1 skill, using chargen as a rule of thumb. So you can raise a skill every 50 jumps, maybe?)
Just wondering what ideas are out there to fill this time. What do -you- do?
Do you typically gloss over it? ("Your jump is successful. A week later...")
Do you assume there's ship maintenance going on and do you make rolls for these things?
I'm sure there can be adventure onboard during that week, especially if you take on passengers, but that wouldn't happen every jump, would it?
Can characters use that time to take "correspondence courses" in skills? Or receive training from other PCs in skills they possess? (How would you handle this? I would imagine that something like 50 weeks of training would produce a level 1 skill, using chargen as a rule of thumb. So you can raise a skill every 50 jumps, maybe?)
Just wondering what ideas are out there to fill this time. What do -you- do?