Hello
First post as I dip into Traveller. Playing T5, or thinking about it. The game, system, whole thing looks wonderful.
Once I have a few ships, players and characters and the equipment organised (mostly from efforts across COTI and Google+) what do I honestly need when running T5?
My thoughts are: the core mechanic for tasks, personal combat and ship to ship combat (with weapon stats, armour stats, modifiers and so forth).
Am I missing something? I see a game progressing through 'do stuff, shoot stuff, fly around and shoot stuff, interact etc'. Everything else at a game level is just additional crunch or fluff. This of course can be interspersed with anything from politics to comedy in spaaaaaace.
o:
Out of the 600+ pages, did I miss something rather more important than what I am thinking?
First post as I dip into Traveller. Playing T5, or thinking about it. The game, system, whole thing looks wonderful.
Once I have a few ships, players and characters and the equipment organised (mostly from efforts across COTI and Google+) what do I honestly need when running T5?
My thoughts are: the core mechanic for tasks, personal combat and ship to ship combat (with weapon stats, armour stats, modifiers and so forth).
Am I missing something? I see a game progressing through 'do stuff, shoot stuff, fly around and shoot stuff, interact etc'. Everything else at a game level is just additional crunch or fluff. This of course can be interspersed with anything from politics to comedy in spaaaaaace.

Out of the 600+ pages, did I miss something rather more important than what I am thinking?