Marc Says:
Or, maybe he's thinking "this port is an order of magnitude busier than that port".
Or, maybe he's thinking something else.
Marc's probably approaching this from a playability angle. What does the player see? An orbit uncluttered by visitors, or awash in activity? Wide open spaces, or New Orleans-style (busy) orbital ports?My conclusion is that
passenger numbers for interstellar travel need to be symbolic or representative rather than actual.
Or, maybe he's thinking "this port is an order of magnitude busier than that port".
Or, maybe he's thinking something else.